Dee Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and wears a red collared shirt and blue skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her skin is also unnaturally pale. She wears a deerstalker hat to cover her moderate length black hair. Her hazel eyes peer out from beneath her deerstalker red hat.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is able to make almost anything out of random pieces of junk.
History: She was raised in a island tribe. There was a wharf not far from home where she often wandered off to fish. She became a Detective soon after.
Motivation: Sabotage a competitor.
Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Nature, Job. Occupation: Detective
Voice: Draws out vowels
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 130 gp. Brass mug with jade inlays (300 gp). 1 Masterwork Common Melee.
Werydd Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 4'0" and is wearing a long, grey cloak. Her chestnut hair is greasy and uncared for. She has violet eyes and a grey hat with a blue feather.
Personality: She is happy with her job as a Ruler. She turns her eye from what people do, preferring to live and let live. She also is a firm believer in the womanly ideal.
History: She was born at the edge of vast island. A gypsy cursed her at a young age, leading to her ugly appearance. She inherited the family business which she has now maintained for 5 years.
Motivation: Sabotage a competitor; and she has passion for adventuring and risk
Flaws: Ugly, Impulsive. Bonds: Job, Nature, Adventurer. Occupation: Ruler
Voice: Soothing and warm
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 17 (+3) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 100 sp.
Immeral Stauffer, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many brown ritualistic tattoos. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a colorful flower in his black hair. His violet eyes are passionate and lively.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Greedy. Bonds: Attractive, Criminal record, Nature, Adventurer. Occupation: Apothecary
Voice: Spanish accent
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 8 (-1) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Gnome, Aquan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Namfoodle Reese, Male Gnome [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'5" when asserting himself. His moppish black hair is in a traditional bowl cut. His gray eyes dart from person to person to random spaces in the air.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born in the south. Namfoodle liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the south, certain he would find work there.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Poor, Immigrant, Nature. Occupation: Hunter
Voice: Scandinavian accent
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 100 gp. 1 Breastplate.
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