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NPC Generator

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Trynnicus Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a large green jacket. His crest, while still mostly scarlet, has prominent grey streaks. His eyes are likewise red. His teeth are white and perfect.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He invites people to come help in his community garden.

History: He was born in a small island village. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Dragonborn compassion.

Ideals: Impeccable, Philantrophist. Flaws: Racist. Bonds: Poor, Attractive, Nature. Occupation: Glassblower

Voice: Soft and melodious

Attributes [hide]

Trynnicus Turnuroth, Male Dragonborn Fighter 1
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)12 (+1) 7 (-2)9 (-1)
Skills Persuasion +1, Religion +3
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: Tiger eye turquoise (15 gp). 1 Masterwork Common Melee.


Social Check DCs


Curran Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in a clean red cloak covering his clean studded leather. He has no hair. He has gleaming, smiling violet eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a ruthless business man, a trait he acquired from his mother.

History: Born to a Guard, his mother struggled to pay the bills. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Barkeep

Voice: Forgets to breathe while speaking

Attributes [hide]

Curran Wiseacre, Male Halfling Rogue 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 7 (-2)11 (+0) 6 (-2)11 (+0)
Skills Animal Handling +0, Religion +2
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp.


Social Check DCs


Grumbar Everleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man wears a black armored body suit, with a simple white line shooting up and back down. His clothes are grease stained in places. He sports a long white beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Grumbar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. He has gone from town to town working and never settling down anywhere, but has fallen for a local Stableman. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Stableman; and wants his loneliness to end

Ideals: Disciplined. Bonds: Poor, Immigrant, Has a crush. Occupation: Fletcher

Voice: American accent

Attributes [hide]

Grumbar Everleigh, Male Half-Orc Expert 2
Medium (5'7") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)16 (+3) 7 (-2)3 (-4)
Skills Intimidation -2, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Orc, Gnome, Sylvan, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 900 sp.


Social Check DCs


Nordak Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a grey poncho over his likewise colored trousers and shirt. He has no hair. His eyes are a pleasant gray.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born at the edge of vast island. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Rich, Nature. Occupation: Cook

Voice: Creaky witch voice

Attributes [hide]

Nordak Rumnaheim, Male Dwarf Wizard 1
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)15 (+2) 15 (+2)3 (-4)
Skills Persuasion -2, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 140 gp. 1 Disguise kit.


Social Check DCs

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