Akta Despair, Female Tiefling [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. Her dark red hair is kept up in a ponytail inside a top hat. She is baby faced.
Personality: She loves telling others what to do and how they should feel about things. She also hits on women, regardless of circumstances.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her divine abilities were realized during a raid on her village. She was granted divine powers by her dying sister.
Motivation: Wants a kiss.
Ideals: Opinionated, Gifted. Bonds: Attractive, Has a crush. Occupation: Assassin
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 5 (-3) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 2200 sp. Star ruby (800 gp). Tiger eye turquoise (15 gp).
Thea Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her long brown hair is drawn into a two foot long braid. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Thea was raised in a hard working conservative environment. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Recently the stress of being a Assassin has made it difficult for her to sleep.
Motivation: Balancing her hectic life and new Assassin responsibilities is difficult.
Ideals: Entrepeneur. Flaws: Insomniac, Antagonistic. Bonds: Rich, Job. Occupation: Assassin
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 12 (+1) | 8 (-1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 130 gp. Golden yellow topaz (300 gp). Onyx (80 gp). Black pearl (300 gp).
Gerbo Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: An older man who wears clothing that is held on in multiple layers but all of it is in poor condition, he is not a threatening figure. He wears his white hair up. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Overbrimming with self-confidence, Gerbo isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: The child of a Tailor, who enjoyed hunting, Gerbo was taken on many hunting expeditions. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerbo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels the way he acts is they only way to get by in the world; and he is currently in port desperately looking for someone to get him out
Ideals: Impeccable, Fighting. Bonds: Poor, Nature, Slave. Occupation: Sculptor
Voice: Rolls R's
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Aquan, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 360 gp.
Vanuath Leeming, Male Half-Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He has no hair. His blue eyes dart from person to person to random spaces in the air.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is harsh and unforgiving.
History: Vanuath hails from a village terrorized by dire rats. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He now owns his own business.
Motivation: Balancing his hectic life and new Mayor responsibilities is difficult; and he's repulsed by the pc
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Enemies. Occupation: Mayor
Voice: Voice breaks
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 7 (-2) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 20 pp.
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