Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Damakos Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green coat over a black low-cut shirt, and a top hat upon his head, and carries shields. He wears a top hat to hide his balding. He is baby faced.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is obsessed with a lost civilization.

History: He comes from a rich southern family. Like his mother and his brother before him, after school he went straight into learning to become a Assassin. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants revenge against dire rats; and he desires power and/or immortality

Ideals: Fighting. Bonds: Enemies, Adventurer, Rich, Job. Occupation: Assassin

Voice: Mousy voice

Attributes [hide]

Damakos Divinity, Male Tiefling Fighter 1
Medium (6'9") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 7 (-2)16 (+3) 14 (+2)10 (+0)
Skills Nature +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Goblin, Gnoll, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Brown-green garnet (40 gp).


Social Check DCs


Efferil Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a worn and beaten armor, and sports empty pouches on his belt. He has a very tight haircut. He has a tattooed face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the west to a Glassblower, Efferil learned a great deal about his mother's area of expertise. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister

Ideals: Logical. Flaws: Ugly, Impulsive. Bonds: Job, Family. Occupation: Glassblower

Voice: Aggressive tone

Attributes [hide]

Efferil Feeny, Male Half-Elf Druid 2
Medium (5'3") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)9 (-1) 16 (+3)9 (-1)
Skills Acrobatics +3, Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 180 gp. 1 Crowbar.


Social Check DCs


Hupe Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man prefers to wear flannel, and sports empty pouches on his belt. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. After a long history of fighting, Hupe and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally; and to be a armorer again

Ideals: Philantrophist. Flaws: Antagonistic, Insane. Bonds: Job, Religious. Occupation: Tanner

Voice: Smooth and feminine

Attributes [hide]

Hupe Tallfellow, Male Halfling Fighter 2
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)9 (-1) 13 (+1)14 (+2)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 350 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Perra Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears green painted combat armor at almost all times, and carries sais. Her crest is short and gold. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She invites people to come help in her community garden.

History: Born in a small village she learned the ways of the warrior from her father. Through the years after Perra was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Perra's father didn't care for her much, and the feeling was mutual. She used her abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Antagonistic. Occupation: Engraver

Voice: Speaks in third person

Attributes [hide]

Perra Beryntolthropal, Female Dragonborn Warrior 2
Medium (6'3") Dragonborn, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)6 (-2) 12 (+1)16 (+3)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +5

Possessions: 120 pp. Jade (70 gp). Red spinel (70 gp).


Social Check DCs

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