Jarana Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She tends to wear a grey poncho over her likewise colored trousers and shirt. She wears her hair in dreadlocks. Her eyes are amber and beady.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She never wears the same outfit twice, unless she absolutely has to.
History: She was born in a small desert village. She has had some formal writing training, and achieved minor success. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and she has passion for adventuring and risk
Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Immigrant, Nature. Occupation: Assassin
Voice: Squeaky
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 9 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 9 (-1) | 13 (+1) | 6 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 270 gp. 1 Masterwork Common Melee.
Uzza Prudence, Female Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears baggy black pantaloons and a blue scarf. Her brown hair is matted, messy, and big. Her face is covered beneath a completely black helmet.
Personality: She speaks before she thinks and is too direct. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: Sold as a small child to a wizard, Uzza was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She moves from town to town, unable to find a place to settle.
Motivation: To prove her worth to the world.
Flaws: Ugly, Impulsive. Bonds: Immigrant, Mentor. Occupation: Engraver
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'11") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 8 (-1) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 50 gp.
Adrex Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a black costume with the symbols of his god on his torso. His blue crest is slicked back into a classic pompadour. This red eyed southerner is not easily forgotten.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and sabotage a competitor
Ideals: Joker, Entrepeneur. Bonds: Poor, Job, Attractive. Occupation: Bounty Hunter
Voice: Soft and melodious
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 6 (-2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 40 gp. Chalcedony (40 gp).
Myathethil Firahel, Female Half-Elf [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears a simple yellow robe with tan stripes complete with hood. Her whole body is exceptionally muscular. She wears her hair in dreadlocks. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She believes the world needs to unite to get rid of dire rats once and for all.
History: She was born in a small forest village. She was taken from her home at a very young age. She moves from town to town, unable to find a place to settle.
Motivation: Many dire rats want her driven away; and she is currently in port desperately looking for someone to get her out
Flaws: Mundane. Bonds: Immigrant, Enemies, Nature, Slave. Occupation: Farmer
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 3 (-4) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp.
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