Yurgunn Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She is muscular with a powerful set of arms. Her long red hair is drawn into a two foot long braid. Her ears are large.
Personality: Yurgunn hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: When she was but 8 years old her parents immigrated from the south. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To prove her worth to the world; and to clean up the streets
Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Immigrant, Nature. Occupation: Dilettante
Voice: Soft and melodious
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 80 gp.
Rosalind Barney, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured and is in decent physical shape. Her golden hair is styled in orderly dreadlocks. She wears an eyepatch.
Personality: Stoic and calm, she prefers to meditate than take action. She pushes her goals aggressively. She is also a coward if confronted.
History: Rosalind was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is terrified, and will act out of fear.
Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer. Occupation: Marshal
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 7 (-2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 10000 cp. 1 Masterwork Thieves’ tools.
Seere Sorrow, Female Tiefling [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her purple hair is knotted and matted. Her eyes are white.
Personality: Aggressive, abrasive, and angry, Seere embodies much of what other species detest in the Tieflings. Around other people she will do her best to conceal her emotions and appear jolly.
History: Seere was born with her mother's beautiful face. Through the years after Seere was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Seere's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Seere and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and to reunite with her old friends
Flaws: Antagonistic, Shy. Bonds: Attractive, Poor. Occupation: Weaver
Voice: Spanish accent
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 16 (+3) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp. 1 Masterwork Uncommon Weapon.
Marigold Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She typically wears red cloth garments or leather armor. Her whole body is exceptionally muscular. She has wavy red hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: She is almost excessively polite to everyone, even when angry. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Marigold lived on a farm with her father, near the main road leading to a nearby town. She took every job she could get her hands on, but the opportunities for Halflings in the east were limited. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: To unite with her sister; and find a way to reverse the transformation of her sister
Flaws: Shy. Bonds: Immigrant, Attractive, In love, Family. Occupation: Shoemaker
Voice: Spits words with contempt
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 6 (-2) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon.
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