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NPC Generator

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Advanced [show]


Warryn Folkor, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a blue armored body suit, with a simple grey line shooting up and back down. He wears his hair in dreadlocks. His gray eyes are slightly larger than normal.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He uses divination through singing.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He doesn't get along with people that don't share his tastes; and seeks redemption

Ideals: Impeccable, Gifted. Bonds: Immigrant, Criminal record. Occupation: Soapmaker

Voice: growls and snarls, animalistic

Attributes [hide]

Warryn Folkor, Male Gnome Ranger 2
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 17 (+3)13 (+1) 11 (+0)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 110 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Delebean Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He is portly but not overly obese. He has auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Delebean was born with his father's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Philantrophist, Impeccable. Flaws: Secretive. Bonds: Attractive, Poor. Occupation: Mercenary

Voice: Speaks in third person

Attributes [hide]

Delebean Miggledy, Male Gnome Expert 2
Small (3'8") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)8 (-1) 11 (+0)16 (+3)
Skills Perception +2, Religion +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 50 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gillyd Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a grey and blue robe with the hood down, and carries clubs. Her silver hair is singed and shortened. She is baby faced.

Personality: Cocky and sure of herself, she believes she is the best Weaver born in the past three hundred years. She is lazy, self-centered, vain, and jealous.

History: The child of a Bounty Hunter, who enjoyed hunting, Gillyd was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gillyd took refuge in the ruined castle and found the beat up club and armor she uses now. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She'd like to take her coworkers down a peg; and expand her business

Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Job, Nature. Occupation: Weaver

Voice: Pirate accent

Attributes [hide]

Gillyd Trueanvil, Female Dwarf Barbarian 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)11 (+0) 13 (+1)11 (+0)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Vondal Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man dresses in collared shirts and wears a proper scarf over his head and is in decent physical shape. His hair is white and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is lazy and tries to find solutions quickly.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He now spends his time doing works of charity.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted, Philantrophist. Flaws: Terse, Lazy. Bonds: Enemies. Occupation: Detective

Voice: Soft and melodious

Attributes [hide]

Vondal Foamtankard, Male Dwarf Fighter 1
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 15 (+2)7 (-2) 12 (+1)7 (-2)
Skills Religion +0, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: Eye agate (13 gp). 1 Masterwork studded leather.


Social Check DCs

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