William Plemens, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his violet boots flare out at the collars. He carries a battered club and tarnished halberd as well. He wears his red hair up in a very large beehive style do. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. As long as the job gets done he does not care how it got done.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Professionalism. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Beggar
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 14 (+2) | 8 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 600 sp.
Harvest In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is wearing the road beaten gear of a warrior. Her long lavender fur is drawn into a two foot long braid. Her eyes, though not visible through her cowl, are yellow.
Personality: Stoic and calm, she prefers to meditate than take action. She is skeptical of what others tell her and is slow to trust.
History: She was born at the edge of vast island. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Bounty Hunter.
Motivation: She feels that her past leaves her morally obligated to help; and further expansion of business
Ideals: Fighting, Disciplined. Flaws: Shy. Bonds: Nature, Job, Criminal record. Occupation: Bounty Hunter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 8 (-1) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 80 gp. 1 Darkwood Shield.
Duvamil Ningel, Female Gnome [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she wears dull blue sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortbow, just in case. Her hair is red and curly. She has several tiny opal earrings on each ear.
Personality: She is witty, but her monotone delivery comes off as unnerving On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero
Ideals: Joker. Bonds: Rich, Has a crush, Adventurer, Immigrant. Occupation: Healer
Voice: German accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 6 (-2) | 19 (+4) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
Possessions: 400 gp. Coral (160 gp). Violet garnet (200 gp).
Ea Quiet, Female Tiefling [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears a lot of dark rich colors, with gold accents. Her silver hair is lengthy and is close to two feet long. Her otherwise smooth face is marked with small tiny scars.
Personality: While she acts the brute, she is far gentler than she would appear. A friendly and beautiful Tiefling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ea took refuge in the ruined castle and found the beat up dagger and armor she uses now. Due to her spouse's obsession with being a Server they were divorced and she won custody of their daughter. She worked as a Performer, and she later adopted a second daughter.
Motivation: She is unsatisfied with her job; and wants to open a new tavern
Ideals: Fighting. Bonds: Attractive, Nature, Family, Job. Occupation: Performer
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 8 (-1) | 11 (+0) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 140 gp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

