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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Marigold Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman is dressed in a clean white cloak covering her clean studded leather. Her hair is auburn and curly. She has brown eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She is a ruthless business woman, a trait she acquired from her father.

History: Born in the south her family was never financially stable. She moved out west to avoid the crime she committed. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Her religion dominates her actions; and seeks redemption

Ideals: Professionalism, Entrepeneur. Bonds: Poor, Criminal record, Religious. Occupation: Architect

Voice: Stutters

Attributes [hide]

Marigold Brightmoon, Female Halfling Expert 1
Small (2'8") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)5 (-3) 9 (-1)14 (+2)
Skills Medicine +1, Religion -1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 pp. 1 Masterwork Thieves’ tools.


Social Check DCs


Gerald Shelly, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man sports grey clothing, slightly heavier than average wear. His brown hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes are slightly larger than normal.

Personality: He is irascible and easily irritated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born the only child of a wealthy merchant. He was an apprentice working in his mother's forge. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants revenge against gnolls; and further expansion of business

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Military, Job, Enemies. Occupation: Spice Merchant

Voice: Jittery and nervous

Attributes [hide]

Gerald Shelly, Male Human Druid 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)8 (-1) 12 (+1)10 (+0)
Skills Animal Handling +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp. Deep blue spinel (300 gp).


Social Check DCs


Willow Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She has the majority of her body covered in plate. Her hair is greying and her face has many wrinkles. Her brown eyes are passionate and lively.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city she treasured whatever gifts she got. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has dedicated herself to building a better village for her children.

Motivation: Meet up once more with her childhood friend.

Bonds: Poor, Attractive, Adventurer, Religious. Occupation: Fortune-teller

Voice: Jittery and nervous

Attributes [hide]

Willow Hogcollar, Female Halfling Bard 2
Small (3'1") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 5 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 8 (-1)6 (-2) 6 (-2)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 gp. 1 Masterwork Musical instrument.


Social Check DCs


Ranala Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She likes to wear ponchos typically of a light tan in addition to tight pants. Her auburn hair is slicked back into a classic pompadour. She has a tattooed face.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born in the north her family was never financially stable. Her father was a mechanic, and taught her how to fix just about anything. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ranala fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing her hectic life and new Beggar responsibilities is difficult; and sabotage a competitor

Ideals: Persistence, Fighting. Flaws: Selfish, Hedonist. Bonds: Poor, Job. Occupation: Beggar

Voice: Old Prospector

Attributes [hide]

Ranala Nucklestamp, Female Gnome Commoner 2
Small (3'1") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)14 (+2) 14 (+2)10 (+0)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Gnome, Celestial, Orc
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 600 sp.


Social Check DCs

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