Varis Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a large yellow jacket. His Stetson hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Varis liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Someone believes him a fraud; and to reunite with his old friends
Flaws: Ugly, Antagonistic. Bonds: Nature, Adventurer, Religious, Enemies. Occupation: Interpreter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Tawna Thistletop, Female Halfling [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. Her skin is fair and her fingers are delicate and long. She is bald on top and has large auburn tufts of hair around her ears. She wears an eyepatch.
Personality: She is extraordinarily eccentric. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born in the north her family was never financially stable. Her family was turned out during the war. She and her family wandered north to less war torn lands. She is untrained/undisciplined, which makes her dangerous.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Flaws: Ugly, Insane, PTSD. Bonds: Religious, Poor. Occupation: Sculptor
Voice: Ums and uhs a lot
Attributes [hide]
Small (2'8") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 10 (+0) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. Hematite (12 gp).
Meena Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a worn and beaten armor. She has wavy chestnut hair. Her fierce hazel eyes like to dwell on things.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is a great chef.
History: Gifted from a young age, Meena studied abroad. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Slave Trader. She's also a talented Crown-heir, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and to unite with her brother
Ideals: Gifted. Flaws: Cynical. Bonds: Job, Family. Occupation: Slave Trader
Voice: Jittery and nervous
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 16 (+3) | 8 (-1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 700 sp. 1 Hourglass.
Trail Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He usually wears his brown robe and has his mace always slung over his shoulder. He is portly but not overly obese. His fur is black and curly. His thin eyebrows rest above his beady amber eyes.
Personality: He dislikes all the random violence that takes place in the west. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born to a criminal king-pin and mafia family His first spouse was a Sellsword, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and an old rival family wants him found
Ideals: Pacifist, Opinionated. Flaws: Ugly. Bonds: Criminal record, Family. Occupation: Gardener
Voice: Whispers
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 150 gp. Banded agate (13 gp).
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