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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Stacee Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a lot of dark rich colors, with gold accents. She wears a colorful flower in her white hair. She has a tattooed face.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was raised in a plains tribe. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She's repulsed by the PC; and seeks redemption

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Nature, In love. Occupation: Spy

Voice: Shortens vowels

Attributes [hide]

Stacee Kettlewhistle, Female Halfling Monk 2
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 9 (-1)13 (+1) 14 (+2)3 (-4)
Skills Athletics +0, Religion +3
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +3

Possessions: 110 gp.


Social Check DCs


William Harrington, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His left leg appears badly burned and disfigured. His chestnut hair is singed and shortened. He has hazel eyes and a brown hat with a blue feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to find somewhere to settle down

Flaws: Ugly, Antagonistic, Mundane. Occupation: Mercenary

Voice: Voice breaks

Attributes [hide]

William Harrington, Male Human Monk 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)14 (+2) 11 (+0)10 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Gnoll, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 70 gp. 2 Smokesticks.


Social Check DCs


Antinua Amastacia, Female Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a tan collared shirt and brown skirt. She accessorizes with a red scarf around the waist and a strap diagonally across her shirt. She has no hair. Her green eyes peer out from beneath her deerstalker tan hat.

Personality: She dislikes all the random violence that takes place in the west. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born in a small plains village. Antinua liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and she is compelled to act according to her religious beliefs

Ideals: Athletic, Pacifist. Flaws: Ugly. Bonds: Religious, Nature. Occupation: Junk Dealer

Voice: Breathy voice

Attributes [hide]

Antinua Amastacia, Female Elf Adept 1
Medium (5'1") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)14 (+2) 13 (+1)6 (-2)
Skills Deception +0, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Druidic, Ignan
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 500 sp.


Social Check DCs


Criella Rage, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 4'11", this woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her dark red hair is kept up in a ponytail inside a small hat. Her fair skin shows little sign of her aristocratic breeding.

Personality: Cocky and sure of herself, she believes she is the best Ploughman born in the past three hundred years. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: When she was but 3 years old her parents immigrated from the east. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. Being a Ploughman kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Balancing her hectic life and new Ploughman responsibilities is difficult; and expand her business

Bonds: Attractive, Job, Criminal record, Immigrant, Debt. Occupation: Ploughman

Voice: High pitched, excited

Attributes [hide]

Criella Rage, Female Tiefling Ranger 1
Medium (4'11") Tiefling, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 10 (+0)7 (-2) 11 (+0)10 (+0)
Skills Perception +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Malachite (5 gp).


Social Check DCs

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