Rangrim Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'2". He wears tight fighting clothing, which leaves very little to the imagination. He has no hair. His otherwise smooth face is marked with small tiny scars.
Personality: Abrasive and pushy, he has a hard time making friends. Animals are drawn to him, and he is able to talk to them.
History: The child of northern immigrants he idolized his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted necromantic powers by his dying brother.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Carpenter
Voice: Voice breaks
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 8 (-1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 700 sp.
Eridred Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across her face, she wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her hair is long and auburn with streaks of black, and is pulled back with small brown clips. Her half smiles and gray eyes are beguiling and draw you in.
Personality: She is fixated on the number 7. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born the only child of a wealthy merchant. When money was particularly tight she was walking through alleys when she overheard a Priest hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the north.
Ideals: Justice, Entrepeneur. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Priest
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 pp. 4 Antitoxin.
Damaia Suspicion, Female Tiefling [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She has the majority of her body covered in plate. Her blue hair has been sun bleached extensively. Her eyes are likewise black. Her teeth are white and perfect.
Personality: This woman loves poetry and to teach people poetry more than just about anything. She feeds upon the attention of others.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. During her travels, Damaia and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Damaia discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Damaia fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Athletic, Artistic. Bonds: Attractive, Religious. Occupation: Guard
Voice: Whispers
Attributes [hide]
Medium (4'10") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 600 sp.
Unvera Welber, Female Gnome [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She usually wears her tan robe and has her sickle always slung over her shoulder. Her silver hair is greasy and uncared for. She has gleaming, smiling amber eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born in the north to a Gardener, Unvera learned a great deal about her father's area of expertise. Her father had invested heavily in several trade routes and wanted her to inherit them. She has drifted from career to career and currently works as a Gardener.
Motivation: Sabotage a competitor; and expand her business
Flaws: Ugly, Depressed, Impulsive. Bonds: Job, Rich. Occupation: Gardener
Voice: Shortens vowels
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 16 (+3) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp. Brass mug with jade inlays (300 gp).
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