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NPC Generator

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Lvl.
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Advanced [show]


Giselle Walpole, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has dyed her greying red hair a little too much giving a sharp red color. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is fixated on the number 86. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born to a pair of big game hunters, but was frequently ill as a child. As a young adult she joined a group advocating for an improvement in Human conditions. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: A strong sense of loyalty to Tabaxi people; and she wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Insane, Disease, Racist. Bonds: Attractive, Military. Occupation: Knight

Voice: Hard of hearing, loud

Attributes [hide]

Giselle Walpole, Female Human Bard 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)8 (-1) 8 (-1)11 (+0)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp.


Social Check DCs


Gale Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries a battered shortbow and tarnished axe as well. His gray fur is braided into rings. He tend to wears goggles to shield his eyes.

Personality: He speaks before he thinks and is too direct. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a Priest, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gale fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Opinionated. Flaws: Impulsive. Bonds: Poor. Occupation: Servant

Voice: Old Prospector

Attributes [hide]

Gale Of World, Male Tabaxi Rogue 3
Medium (6'2") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)14 (+2) 5 (-3)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 7
Languages Common, Giant, Goblin
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 14000 cp. Deep blue spinel (400 gp). Alexandrite (400 gp).


Social Check DCs


Gerard Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears a grey coat over a tan low-cut shirt, and a top hat upon his head. He carries with him a set of bastard swords on his belt, each one with a opal on the hilt. He wears his brown hair down. His gray eyes lackadaisically let the world flow into them.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He would rather hide behind his crafts than deal with other people.

History: Gifted from a young age, Gerard studied abroad. His parents enrolled him in a Warrior school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying sister.

Motivation: He is a bit of a kleptomaniac.

Ideals: Fighting, Joker, Artistic, Gifted. Flaws: Shy. Occupation: Spy

Voice: Sensual and smooth

Attributes [hide]

Gerard Middleton, Male Human Warrior 1
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)11 (+0) 15 (+2)16 (+3)
Skills Deception +5, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp. 1 Good lock.


Social Check DCs


Elaim Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tattered old clothes. His black hair is matted, messy, and big. This gray eyed westerner is not easily forgotten.

Personality: Confrontational and typically high on some drug or another. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Elaim was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He has had some formal music training, and achieved minor success. He has dedicated himself to building a better trade route.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Poor, Adventurer. Occupation: Roofer

Voice: Pronounces difficult words wrong

Attributes [hide]

Elaim Torunn, Male Dwarf Druid 1
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)11 (+0) 12 (+1)6 (-2)
Skills Animal Handling +3, Intimidation +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1000 cp. Malachite (4 gp).


Social Check DCs

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