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NPC Generator

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Advanced [show]


Merihim Benevolence, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He usually wears his green robe and has his axe always slung over his shoulder. His purple hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He works hard and plays hard.

History: The child of southern immigrants he idolized his mother. He found a children's book about a Tiefling Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and to reunite with his old friends

Flaws: Ugly, Insomniac, Hedonist. Bonds: Immigrant, Adventurer. Occupation: Bricklayer

Voice: Shortens vowels

Attributes [hide]

Merihim Benevolence, Male Tiefling Barbarian 1
Medium (6'8") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)12 (+1) 10 (+0)9 (-1)
Skills Acrobatics +1, Deception +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 500 sp.


Social Check DCs


Adrik Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in earthy colors with a grey and brown handkerchief worn on his right side. His blonde hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He can speak with the recently deceased. He is an amazing painter.

History: Born in the north his family was never financially stable. After coming to the age of reason, Adrik took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by brigands. Adrik was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He's repulsed by the PC; and someone believes him a fraud

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies. Occupation: Shipwright

Voice: Australian accent

Attributes [hide]

Adrik Daraln, Male Dwarf Barbarian 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 26 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)12 (+1) 9 (-1)3 (-4)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2

Possessions: 800 sp. Red-brown spinel (40 gp). Tourmaline (40 gp). Sardonyx (40 gp). 1 Healer’s kit.


Social Check DCs


Hagren Bradshaw, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a fancy white suit. He keeps his golden hair in a pixie cut. He is very pretty but has cold, dead eyes.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is a ruthless business man, a trait he acquired from his mother.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Hagren was left his mother's suit of armor and trained in its use and care. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Military, Rich. Occupation: Farmer

Voice: Timid voice

Attributes [hide]

Hagren Bradshaw, Male Half-Orc Rogue 2
Medium (6'9") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 1 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 4 (-3)6 (-2) 11 (+0)9 (-1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1300 sp. Blue quartz (13 gp). 2 Thunderstones.


Social Check DCs


Pearl Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a well pressed and immaculate suit (or dress). She has silver hair. She has green eyes and a red hat with a green feather.

Personality: Pearl wants to be seen as a stoic, levelheaded, noble Expert, so she tries to act the part. She does a good job, for the most part... She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in a small village she learned the ways of the warrior from her mother. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Knight work with an outfit from a few towns over. Knight work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Knight for the past few years.

Motivation: She feels that her past leaves her morally obligated to help; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined, Extrovert, Fighting. Bonds: Job, Criminal record. Occupation: Knight

Voice: Timid voice

Attributes [hide]

Pearl Jamjar, Female Halfling Expert 1
Small (2'9") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 4 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 7 (-2)13 (+1) 10 (+0)15 (+2)
Skills Acrobatics +5, Religion +3
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 700 sp. White pearl (100 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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