Bendoo Chester, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a white vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her white boots flare out at the collars. Her golden hair is braided into rings. She wears an eyepatch.
Personality: A deeply religious woman she believes everything happens for a reason. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: The child of a Painter, who enjoyed hunting, Bendoo was taken on many hunting expeditions. Cursed with unlife at a very young age, Bendoo has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Flaws: Ugly, Disease. Bonds: Religious, Family, Nature. Occupation: Courier
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 2 (-4) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1900 sp.
Cory Tickle, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and red, and wears rings and necklaces with large, colorful gems. He has a slight overbite and is overall scrawny. His black hair, when down, is lengthy. His eyes are brown.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Sold as a small child to a wizard, Cory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his youth he was a Layabout, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: PTSD. Bonds: Rich, Job, Nature, Mentor. Occupation: Mortician
Voice: German accent
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 6 (-2) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 2000 cp. 4 Holy water.
Bilga Oakley, Female Half-Orc [Permalink]
Personal [hide]
Description: This dark-skinned female wears clothing that is held on in multiple layers but all of it is in poor condition. She is tall, broad shouldered and powerfully built. Her black hair is kept up in a ponytail inside a small hat. Her fair skin shows little sign of her aristocratic breeding.
Personality: She likes to make people angry or surprised. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Born to a poor family in the city she treasured whatever gifts she got. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Seeks redemption; and she feels that her past leaves her morally obligated to help
Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Attractive, Criminal record. Occupation: Cartwright
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 5 (-3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 pp. Chrysoberyl (50 gp).
Kite Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and wears brown trousers with black and pastel striped suspenders. He wears various colorful collared shirts. He has no fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Kite wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: Kite lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Bowyer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He hasn't been sleeping well lately.
Motivation: An old rival family wants him found.
Ideals: Disciplined, Artistic. Flaws: Ugly, Insomniac. Bonds: Family. Occupation: Weaver
Voice: Eastern European accent
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 11 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
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