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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Marigold Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She likes to wear white tank tops with brown skirt. With bright auburn hair. Her brown eyes lackadaisically let the world flow into them.

Personality: Calm and collected, she is a well trained Beggar. She is a font of random trivia from the lore and stories she has discovered

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father had invested heavily in several trade routes and wanted her to inherit them. She inherited the family business which she has now maintained for 7 years.

Motivation: She has a rivalry with the Church that dominates her actions; and wants to open a new tavern

Ideals: Logical. Bonds: Job, Slave, Rich, Religious. Occupation: Beggar

Voice: Laughs frequently while speaking

Attributes [hide]

Marigold Wiseacre, Female Halfling Ranger 1
Small (2'9") Halfling, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)14 (+2) 10 (+0)9 (-1)
Skills Persuasion +1, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 160 gp.


Social Check DCs


Serpent Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His fur is brown and curly. His eyes, though not visible through his cowl, are yellow.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. After coming to the age of reason, Serpent took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's repulsed by the PC; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Religious. Occupation: Slave Trader

Voice: Pronounces difficult words wrong

Attributes [hide]

Serpent Paws, Male Tabaxi Fighter 2
Medium (6'2") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 7 (-2)10 (+0) 13 (+1)13 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1200 sp. 1 Simple lock.


Social Check DCs


Aramil Liadon, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He has a large blue mantle and cape that has been intricately interwoven into his brown robe. His moppish blonde hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are green.

Personality: Confrontational and typically high on some drug or another. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born in a small island village. He found a children's book about a Elf Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Addict. Bonds: Immigrant, Nature, Adventurer. Occupation: Sculptor

Voice: Thin and wheezing

Attributes [hide]

Aramil Liadon, Male Elf Expert 1
Medium (4'11") Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)6 (-2) 9 (-1)13 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Marbas Reverence, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fitting clothing which further accentuates his frame. His silver hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Marbas was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He is untrained/undisciplined, which makes him dangerous.

Motivation: Sabotage a competitor.

Flaws: Insane. Bonds: Attractive, Job, Military, Family. Occupation: Baker

Voice: Eastern European accent

Attributes [hide]

Marbas Reverence, Male Tiefling Fighter 1
Medium (6'7") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 7 (-2)15 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Giant, Draconic
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp.


Social Check DCs

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