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NPC Generator

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Advanced [show]


Theren Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet costume with the symbols of the sun god on his torso. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a skull on it. His blonde hair is greasy and uncared for. His eyes are hazel and he is always smoking a pipe.

Personality: He loves telling others what to do and how they should feel about things. Theren is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He is untrained/undisciplined, which makes him dangerous.

Motivation: Doesn't want to be a Blacksmith and was forced into it by his family.

Ideals: Opinionated. Flaws: Ugly, Insane, Disease. Bonds: Family. Occupation: Blacksmith

Voice: Squeaky

Attributes [hide]

Theren Holimion, Male Half-Elf Rogue 1
Medium (5'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)13 (+1) 13 (+1)10 (+0)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 70 gp.


Social Check DCs


Mindartis Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a fancy blue suit. His hair is greying and his face has many wrinkles. His eyes are likewise amber. His teeth are white and perfect.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Shepherd business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He now travels the world, in search of power and loot.

Motivation: Wishes to resurrect an old love; and further expansion of business

Ideals: Philantrophist. Bonds: Attractive, Nature, Job, Adventurer, In love. Occupation: Shepherd

Voice: Cold and demanding tone

Attributes [hide]

Mindartis Koehlanna, Male Elf Rogue 1
Medium (4'8") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 6 (-2)9 (-1) 8 (-1)11 (+0)
Skills Deception +2, Insight +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 6000 cp. 1 Masterwork Musical instrument.


Social Check DCs


Griselda Sheldon, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a grey armored body suit, with a simple white line shooting up and back down. Her silver hair is braided into rings. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Philantrophist, Artistic. Flaws: Addict. Bonds: Rich. Occupation: Locksmith

Voice: Pronounces O like U

Attributes [hide]

Griselda Sheldon, Female Human Aristocrat 1
Medium (4'9") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 6 (-2)4 (-3) 12 (+1)6 (-2)
Skills Performance +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 pp. Red spinel (90 gp).


Social Check DCs


Roge Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He prefers to wear flannel. His golden hair is heavily combed to the left. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Roge is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born in a small forest village. Roge was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Roge decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: An old rival family wants him found.

Ideals: Athletic. Bonds: Attractive, Criminal record, Family, Nature. Occupation: Marshal

Voice: Soothing and warm

Attributes [hide]

Roge Wildcloak, Male Halfling Barbarian 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)12 (+1) 8 (-1)9 (-1)
Skills Athletics +0, Deception +1
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp. Carnelian (20 gp).


Social Check DCs

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