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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Naamah Flair, Female Tiefling [Permalink]

Personal [hide]

Description: This northern woman wears a black vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her black boots flare out at the collars. Her clothes are grease stained in places. Her hair is chestnut, silky, and of moderate length. Her gold eyes are passionate and lively.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: When she was but 6 years old her parents immigrated from the north. A few years later when the west was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: Marry her sister to traveling adventurers; and to prove her worth to the world

Ideals: Joker, Justice. Bonds: Poor, Immigrant, Attractive. Occupation: Barber

Voice: Middle-eastern accent

Attributes [hide]

Naamah Flair, Female Tiefling Aristocrat 1
Medium (6'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)12 (+1) 11 (+0)13 (+1)
Skills Insight +2, Nature +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp. 7 Acid flasks.


Social Check DCs


Loopmottin Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She has a slight overbite and is overall scrawny. Her head has been shaved. She has gleaming, smiling gray eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is skeptical of what others tell her and is slow to trust.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Loopmottin abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: She wants to meet her childhood hero; and obtaining odd cultural half-elven artifacts is her passion

Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Immigrant, Adventurer. Occupation: Navigator

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Loopmottin Bafflestone, Female Gnome Ranger 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 10 (+0)9 (-1)
Skills Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Terran, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 5000 cp.


Social Check DCs


Gormogord Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tight fitting white shirt and pants. With bright chestnut hair and a scraggly beard. His violet eyes peer out from beneath his deerstalker white hat.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the south to a Barkeep, Gormogord learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC; and he has comitted a past crime that haunts him to this day

Ideals: Extrovert. Flaws: Antagonistic, Insane. Bonds: Job, Criminal record. Occupation: Barkeep

Voice: Scandinavian accent

Attributes [hide]

Gormogord Hogcollar, Male Halfling Fighter 2
Small (3'0") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)7 (-2) 10 (+0)9 (-1)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +6

Possessions: 230 gp.


Social Check DCs


Odo Larson, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and he perpetually has his hand crossbow ready. He has done his best to style his red hair to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was raised in a plains tribe. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To unite with his sister.

Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Family, Nature. Occupation: Bellfounder

Voice: Hard of hearing, loud

Attributes [hide]

Odo Larson, Male Half-Elf Sorcerer 3
Medium (4'10") Half-Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 0 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 7 (-2)10 (+0) 16 (+3)9 (-1)
Skills Investigation +2, Religion +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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