Kassoon
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NPC Generator

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Advanced [show]


Anne Redfield, Female Human [Permalink]

Personal [hide]

Description: She wears bulky brown painted plate armor. She is physically well-built. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She loves telling others what to do and how they should feel about things. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Anne was born on a far western plains where she grew up under the tutelage of her father, an expert Architect. She got away from her former life and has fallen to alcoholism.

Motivation: Find a way to reverse the transformation of her brother.

Ideals: Opinionated. Flaws: Addict. Bonds: Family, Slave, Immigrant. Occupation: Architect

Voice: Soothing and warm

Attributes [hide]

Anne Redfield, Female Human Expert 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)7 (-2) 7 (-2)7 (-2)
Skills Acrobatics +2, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 40 pp.


Social Check DCs


Manea Failure, Female Tiefling [Permalink]

Personal [hide]

Description: A middle-aged woman, she tends to wear a black poncho over her likewise colored trousers and shirt, and is pretty ugly. Her hair is purple and curly. Her red eyes peer out from beneath her top black hat.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a very good compulsive liar and kleptomaniac.

History: Manea hails from a village terrorized by giants. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting giants, the young Manea began to lead the lost caravan. She has recently gotten a pet goose that steals things from people.

Motivation: Many giants want her driven away.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Enemies. Occupation: Carpenter

Voice: Timid voice

Attributes [hide]

Manea Failure, Female Tiefling Paladin 1
Medium (6'1") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)8 (-1) 13 (+1)11 (+0)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 sp. Sard (70 gp).


Social Check DCs


Isabella Gracey, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a violet tunic with white highlights, and long blue pants that bunch up around her shoes. She wears a deerstalker hat to cover her moderate length brown hair. Her brown eyes are slightly larger than normal.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She is a Deep Scion in disguise. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Marry her brother to traveling adventurers; and she is terrified, and will act out of fear

Ideals: Athletic, Disciplined. Flaws: Fearful, Racist. Bonds: Adventurer, Family. Occupation: Dyer

Voice: Pronounces O like U

Attributes [hide]

Isabella Gracey, Female Half-Elf Barbarian 2
Medium (5'3") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)11 (+0) 14 (+2)13 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 900 sp. 1 Masterwork Common Melee.


Social Check DCs


Phelaia Tranquil, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She is generally well dressed albeit a few years behind the times. Her brown hair is kept up in a ponytail inside a top hat. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a font of random trivia from the lore and stories she has discovered

History: Phelaia was born with her mother's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. During her travels, Phelaia and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Phelaia discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Phelaia fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She has passion for adventuring and risk; and to reunite with her old friends

Ideals: Persistence, Logical. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Stableman

Voice: Spanish accent

Attributes [hide]

Phelaia Tranquil, Female Tiefling Commoner 1
Medium (5'8") Tiefling, Chaotic Good (CR 1)
Armor Class 6
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)3 (-4) 14 (+2)13 (+1) 12 (+1)16 (+3)
Skills Nature +3, Performance +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged -2 / 1d4-4, Grapple +0

Possessions: 30 gp.


Social Check DCs

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