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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Oriel Cumberbatch, Female Human [Permalink]

Personal [hide]

Description: She wears suspenders and brown workpants. Her shirt is black, and she wears a heavy brown leather apron most of the time, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'1" when asserting herself. She has shaved her head bald. Her gray eyes peer out from beneath her wide-brimmed brown hat.

Personality: She exudes charisma. She is a tour de force of persuasion. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Oriel lived on a farm with her father, near the main road leading to a nearby town. Through the years after Oriel was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Oriel's father didn't care for her much, and the feeling was mutual. She is untrained/undisciplined, which makes her dangerous.

Motivation: Retire the richest woman in the north; and her relatives are trying to arrange a marriage

Ideals: Entrepeneur. Flaws: Antagonistic, Insane. Bonds: Attractive, Family. Occupation: Ploughman

Voice: Uses lots of figures of speech

Attributes [hide]

Oriel Cumberbatch, Female Human Commoner 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 14 (+2)8 (-1) 11 (+0)6 (-2)
Skills Arcana +1, Intimidation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 30 gp.


Social Check DCs


Herleva Van Es, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her chestnut hair is braided into rings. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has a habit of throwing herself into exceedingly dangerous situations.

History: Herleva was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Dyer work with an outfit from a few towns over. Dyer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She got money to start a business from the gang present in town. She is greatly indebted to them.

Motivation: A strong sense of loyalty to Tabaxi people; and expand her business

Flaws: Impulsive, Racist. Bonds: Job, Criminal record, Debt. Occupation: Dyer

Voice: Middle-eastern accent

Attributes [hide]

Herleva Van Es, Female Human Expert 1
Medium (4'8") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)10 (+0) 8 (-1)9 (-1)
Skills Acrobatics +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2

Possessions: Rhodochrosite (15 gp).


Social Check DCs


Richard Allerton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his shortbow. His chestnut hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Richard lived on a farm with his mother, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Richard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Richard. He has been a successful dealer in antiques buying low and selling high.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and his spouse's relatives view him with great suspicion

Ideals: Artistic, Entrepeneur. Bonds: Family, Criminal record. Occupation: Doctor

Voice: Aggressive tone

Attributes [hide]

Richard Allerton, Male Human Warrior 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)7 (-2) 7 (-2)11 (+0)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp. Rose (80 gp).


Social Check DCs


Baradad Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears an old set of leather armor, nicked and torn by the ravages of time and battle, he is not a threatening figure. His scarlet crest is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He loves telling others what to do and how they should feel about things. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Being a Healer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture.

Ideals: Opinionated. Flaws: Ugly, Insomniac. Bonds: Criminal record. Occupation: Healer

Voice: Raspy

Attributes [hide]

Baradad Hashphronyxadyn, Male Dragonborn Rogue 1
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)5 (-3) 14 (+2)11 (+0)
Skills History -1, Religion -1
Senses Passive Perception 12
Languages
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 5000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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