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NPC Generator

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Advanced [show]


Adrex Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat, and he perpetually has his glaive ready. His copper crest has been sun bleached extensively. His red eyes are slightly larger than normal.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Adrex reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adrex fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Shy, Hedonist. Bonds: Military. Occupation: Weaver

Voice: Speaks through clenched teeth

Attributes [hide]

Adrex Linxakasendalor, Male Dragonborn Paladin 1
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 7 (-2)10 (+0) 9 (-1)7 (-2)
Skills Animal Handling +1, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp. Star rose quartz (40 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Pikar Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: Standing 2'10", this man wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: A deeply religious man he believes everything happens for a reason. He is lazy and tries to find solutions quickly.

History: He was born in the north, but his parents moved at a very young age to the east. He was taken from his home at a very young age. He left for the north, certain he would find work there.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Lazy. Bonds: Poor, Religious, Immigrant, Slave. Occupation: Laborer

Voice: Spits and sputters

Attributes [hide]

Pikar Littlefoot, Male Halfling Warlock 3
Small (2'10") Halfling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 5 (-3)14 (+2) 8 (-1)7 (-2)
Skills Athletics +1, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Ignan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 200 gp.


Social Check DCs


John Morton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Stoic and calm, he prefers to meditate than take action. He has a minor phobia of water and hates getting wet.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Disciplined. Flaws: Ugly, Insomniac, Fearful, Disease. Bonds: Poor. Occupation: Knight

Voice: Switch between two voices

Attributes [hide]

John Morton, Male Human Sorcerer 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)12 (+1) 6 (-2)14 (+2)
Skills Athletics +3, Medicine +0
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 150 gp.


Social Check DCs


Lone Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, constantly wearing a pastel suit, yellow shirt, and tan tie. His orange fur is matted, messy, and big. His eyes are hazel and he is always smoking a pipe.

Personality: Aggressive, abrasive, and angry, Lone embodies much of what other species detest in the Tabaxis. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Sold as a small child to a necromancer, Lone was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His homeland was ravaged by war and he spent much of his life rebuilding it. By chance he met his brother recently and the two have been together since.

Motivation: Regain custody of his daughter.

Flaws: Ugly, Antagonistic, PTSD. Bonds: Family, Mentor. Occupation: Cook

Voice: Dark and ominous

Attributes [hide]

Lone Of Clay, Male Tabaxi Commoner 1
Medium (5'8") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)12 (+1) 11 (+0)8 (-1)
Skills Arcana +3, Stealth +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 100 sp. Blue quartz (8 gp).


Social Check DCs

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