Gargax Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He very much looks the part of a Roofer. He has a slight overbite and is overall scrawny. He wears a colorful flower in his white crest. His eyes, though not visible through his cowl, are red.
Personality: Abrasive and pushy, he has a hard time making friends. Further he is a bit of a stoner and is frequently out of it.
History: Born in the south to a Roofer, Gargax learned a great deal about his father's area of expertise. A freak accident while working with his Carter father left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Sabotage a competitor; and to be a carter again
Flaws: Antagonistic, Addict, Disease. Bonds: Job, Attractive. Occupation: Roofer
Voice: Voice breaks
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 4 (-3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 30 gp. 1 Masterwork Common Melee.
Fenriz Chance, Male Tiefling [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He is physically well-built. His chestnut hair, when down, is lengthy. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He speaks before he thinks and is too direct. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Fenriz hails from a village terrorized by drow. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Retire the richest man in the north; and to prove his worth to the world
Ideals: Entrepeneur. Flaws: Impulsive, Forgetful. Bonds: Enemies, Job. Occupation: Assassin
Voice: Jittery and nervous
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 sp.
Gale Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She is renowned for her bright pastel dresses and hats. Her fur is cut close to her head. Her yellow unseeing eyes seem to look past you.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is afraid of women and trembles around them
History: Gale was born in the east. At a young age she loved to build and create. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption
Ideals: Philantrophist, Persistence. Flaws: Disease, Shy. Bonds: Attractive, Criminal record. Occupation: Slave Trader
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'8") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 7 (-2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 10000 cp. 2 Smokesticks.
Stannor Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses in white turtlenecks beneath a grey coat with pastel slacks. His golden hair is lengthy and is close to two feet long. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He can speak with the recently deceased. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He is a Lycanthrope in disguise. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He's since become an addict/alcoholic.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Gifted. Flaws: Addict, Antagonistic, Insomniac. Bonds: Adventurer. Occupation: Server
Voice: Speaks through clenched teeth
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 11 (+0) | 10 (+0) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 4000 cp. Citrine (60 gp).
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