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NPC Generator

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Ability Scores
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Advanced [show]


Three In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black fur is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: Three speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor. Occupation: Bricklayer

Voice: Slurs words

Attributes [hide]

Three In the Wind, Male Tabaxi Aristocrat 1
Medium (6'2") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)9 (-1) 9 (-1)13 (+1)
Skills Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 100 gp. Citrine (50 gp).


Social Check DCs


Spring Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears pastel leather gloves, a pastel jacket, and tight pants. He is muscular with a powerful set of arms. His red fur is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He never swears and excessively uses polite adverbs when speaking. He pushes his goals aggressively. He is also a coward if confronted.

History: Spring was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. Since then, he has sought to make the best of life.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult.

Ideals: Optimist. Flaws: Ugly, Insane, Fearful. Bonds: Job. Occupation: Tanner

Voice: Speaks with squeezed throat

Attributes [hide]

Spring Mirror, Male Tabaxi Adept 1
Medium (6'10") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)13 (+1) 10 (+0)11 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 40 gp.


Social Check DCs


Gerald Bentham, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a colorful flower in his golden hair. He has hazel eyes and a grey hat with a yellow feather.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to loving parents in a slum to the south. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Bonds: Adventurer, Poor, Attractive, In love. Occupation: Dyer

Voice: Booming voice

Attributes [hide]

Gerald Bentham, Male Human Fighter 1
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)15 (+2) 11 (+0)14 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +4

Possessions: 700 sp. Lapis lazuli (7 gp).


Social Check DCs


Bûth Brent, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are brown.

Personality: He snorts whenever he laughs or is feeling confident. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gifted from a young age, Bûth studied abroad. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Recently he has begun working with bootleggers and crooks.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion.

Ideals: Philantrophist, Gifted. Bonds: Adventurer, Criminal record. Occupation: Bellfounder

Voice: Scandinavian accent

Attributes [hide]

Bûth Brent, Male Half-Orc Bard 1
Medium (6'1") Half-Orc, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 15 (+2)7 (-2) 15 (+2)6 (-2)
Skills Medicine +4, Persuasion +0
Senses Passive Perception 12
Languages Orc
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 5000 cp.


Social Check DCs

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