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NPC Generator

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Advanced [show]


Jabbie Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His black hair is drawn into a tight pony tail with a dagger scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing himself, he comes off as nervous. He also is a firm believer in the manly ideal.

History: The child of southern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Shy, Impulsive. Bonds: Immigrant. Occupation: Interpreter

Voice: Low and grunting

Attributes [hide]

Jabbie Oomtrowl, Male Gnome Bard 1
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)15 (+2) 11 (+0)8 (-1)
Skills Arcana +4, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Druidic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: Just what you see.


Social Check DCs


Wiggens Nackle, Male Gnome [Permalink]

Personal [hide]

Description: 3'6" and muscular, this northern man wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His white hair is matted, messy, and big. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a Baker, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants his loneliness to end; and he's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Poor. Occupation: Shepherd

Voice: Speaks with squeezed throat

Attributes [hide]

Wiggens Nackle, Male Gnome Commoner 1
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)10 (+0) 8 (-1)13 (+1)
Skills Animal Handling +1, Performance +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Oblar High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 2'11" and is a bit bulky. He is very muscular particularly in the legs. He wears white painted combat armor at almost all times. His brown hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Oblar was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Oblar's father didn't care for him much, and the feeling was mutual. He became a Marshal soon after.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and further expansion of business

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Marshal

Voice: Speaks in third person

Attributes [hide]

Oblar High-hill, Male Halfling Aristocrat 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 11 (+0)10 (+0) 12 (+1)14 (+2)
Skills Athletics -1, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +4

Possessions: 100 sp.


Social Check DCs


Morkral Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears a grey wide-brimmed hat and grey clothes. His chestnut hair is long and unkept. He tend to wears goggles to shield his eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has all his life been fascinated with singing.

History: The child of northern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to open a new tavern; and he's repulsed by the pc

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Guardian, Job. Occupation: Priest

Voice: Dutch accent

Attributes [hide]

Morkral Aranore, Male Dwarf Druid 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 7
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)5 (-3) 13 (+1)9 (-1) 11 (+0)10 (+0)
Skills History +1, Investigation +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee -2 / 1d6-4, Ranged -1 / 1d6-3, Grapple -3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 280 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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