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NPC Generator

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Advanced [show]


Breena Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is renowned for her bright blue dresses and hats. Her moppish brown hair is in a traditional bowl cut. Her eyes are likewise blue.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When money was particularly tight she was walking through alleys when she overheard a Glassblower hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was granted necromantic powers by her dying sister.

Motivation: An old rival family wants her found.

Ideals: Philantrophist, Gifted. Bonds: Family, Poor. Occupation: Glassblower

Voice: Forgets to breathe while speaking

Attributes [hide]

Breena Shadowcloak, Female Gnome Adept 2
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 6 (-2)11 (+0) 12 (+1)12 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 120 gp. 5 Acid flasks.


Social Check DCs


Zaffrab Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many black ritualistic tattoos. He wears many layers of old clothing at all times. His golden hair is still thick. He wears a mask on his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Zaffrab was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Ideals: Joker. Flaws: Ugly, Selfish, Racist. Bonds: Poor, Adventurer. Occupation: Animal Trainer

Voice: Hollow voice

Attributes [hide]

Zaffrab Waggletop, Male Gnome Aristocrat 1
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 16 (+3)9 (-1) 8 (-1)18 (+4)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 20 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Balimaar Bentley, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a slight overbite and is overall scrawny. He sports a flattop hair cut. He wears crescent spectacles with a black brim.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Apothecary, but he got bored and became a Sailor. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To settle down with his crush; and to be a apothecary again

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Guardian, Job, Has a crush. Occupation: Sailor

Voice: Russian accent

Attributes [hide]

Balimaar Bentley, Male Human Barbarian 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)10 (+0) 12 (+1)6 (-2)
Skills Acrobatics +0, Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Giselle Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a simple yellow robe with black stripes complete with hood. She carries with her a set of hammers on her belt, each one with a aquamarine on the hilt. She keeps her brown hair in a pixie cut. Her half smiles and blue eyes are beguiling and draw you in.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She pushes her goals aggressively. She is also a coward if confronted.

History: The child of a Bather, who enjoyed hunting, Giselle was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Giselle took refuge in the large cave and found the beat up hammer and armor she uses now. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is terrified, and will act out of fear.

Ideals: Fighting. Flaws: Depressed, Fearful. Bonds: Attractive, Nature. Occupation: Armorer

Voice: American accent

Attributes [hide]

Giselle Arnuanna, Female Half-Elf Adept 1
Medium (5'0") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)12 (+1) 8 (-1)10 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp. 1 Breastplate.


Social Check DCs

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