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NPC Generator

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Advanced [show]


Bathin Bedlam, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is kept up in a ponytail inside a top hat. His ears are large.

Personality: Bathin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not believe in violence as a means to an end. He is a dedicated Engraver but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Bathin grew up listening to his father's many stories. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Pacifist, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Engraver

Voice: Relaxed voice

Attributes [hide]

Bathin Bedlam, Male Tiefling Aristocrat 1
Medium (5'8") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)10 (+0) 8 (-1)11 (+0)
Skills Perception +1, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 3000 cp. Pink pearl (110 gp).


Social Check DCs


Amnon Abstract, Male Tiefling [Permalink]

Personal [hide]

Description: 5'1" and muscular, this western man wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. He keeps his dark red hair in a pixie cut. His eyes are likewise black. His teeth are yellowed and unaligned.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. As long as the job gets done he does not care how it got done.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Amnon reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Opinionated, Professionalism. Flaws: Ugly. Bonds: Military. Occupation: Hunter

Voice: Irish accent

Attributes [hide]

Amnon Abstract, Male Tiefling Warrior 2
Medium (5'1") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 8 (-1)5 (-3) 11 (+0)16 (+3)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 70 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Arannis Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Guard. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His white hair is greasy and uncared for. He has several tiny opal earrings on each ear.

Personality: He likes to make people angry or surprised. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born at the edge of vast island. In his 16th year, his parents were killed by a gnolls raid, leaving Arannis alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Arannis was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He's repulsed by the PC; and he wants revenge against gnolls

Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich, Nature, Enemies. Occupation: Guard

Voice: Sighs a lot, exhausted

Attributes [hide]

Arannis Caerdonel, Male Elf Warlock 1
Medium (4'8") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)11 (+0) 10 (+0)9 (-1)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: Just what you see.


Social Check DCs


Halimath Jordan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized violet coat. His tied-back hair is black. His blue eyes peer out from beneath his top violet hat.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Halimath was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was granted divine powers by his dying sister.

Motivation: He is compelled to act according to his religious beliefs; and a strong sense of loyalty to gnomish people

Ideals: Gifted. Flaws: Racist. Bonds: Poor, Religious. Occupation: Gardener

Voice: Speaks with a cold

Attributes [hide]

Halimath Jordan, Male Half-Elf Monk 1
Medium (5'7") Half-Elf, True Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)11 (+0) 11 (+0)11 (+0)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 70 gp. 4 Smokesticks.


Social Check DCs

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