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NPC Generator

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Advanced [show]


Huru Soames, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a husky woman, who is well dressed, constantly wearing a white suit, grey shirt, and yellow tie. She keeps her white hair in a flapper bob. She has amber eyes and a white hat with a grey feather.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Huru hails from a village terrorized by giants. In her 15th year, her parents were killed by a giants raid, leaving Huru alone in the world. After a stint in an orphanage, she was adopted. She has since lost track of the people in her past.

Motivation: She has a crush on the local Navigator; and she's attracted to the pc

Flaws: Depressed. Bonds: Job, Enemies, Family, Has a crush. Occupation: Hunter

Voice: Tuts and clicks tongue

Attributes [hide]

Huru Soames, Female Half-Orc Adept 1
Medium (6'3") Half-Orc, Neutral Good (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)6 (-2) 10 (+0)7 (-2)
Skills Investigation +0, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 6000 cp.


Social Check DCs


Audhild Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 4'2" and wears a lot of dark rich colors, with gold accents. Her right hand appears badly burned and disfigured. Her chestnut hair is lengthy and is close to two feet long. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Audhild is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the north, certain she would find work there.

Motivation: Doesn't want to be a Interpreter and was forced into it by her family.

Flaws: Antagonistic. Bonds: Attractive, Family, Immigrant. Occupation: Interpreter

Voice: Soft and mumbly

Attributes [hide]

Audhild Bloodkith, Female Dwarf Rogue 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)7 (-2) 11 (+0)2 (-4)
Skills Deception -2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 390 gp. Red spinel (60 gp). Tourmaline (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Suhnae Larson, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a violet tunic with grey highlights, and long brown pants that bunch up around his shoes. He has styled his chestnut hair well, parting it to the left. He is baby faced.

Personality: Eccentric and domineering, Suhnae will drive conversation. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He comes from a rich southern family. While studying, he fell in love. They married and had a son. He moves from town to town, unable to find a place to settle.

Motivation: He wants to meet his childhood hero; and he has money and likes to spend it

Ideals: Extrovert. Flaws: Ugly. Bonds: In love, Rich, Immigrant, Adventurer. Occupation: Dilettante

Voice: Nasally tone

Attributes [hide]

Suhnae Larson, Male Half-Elf Commoner 1
Medium (5'2") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)15 (+2) 12 (+1)6 (-2)
Skills Deception +0, Performance +0
Senses Passive Perception 11
Languages Common, Elven, Infernal, Goblin
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 20 gp. Jet (60 gp).


Social Check DCs


Fragrant Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is renowned for her bright brown dresses and hats. Her long brown fur is drawn into a two foot long braid. Her eyes, though not visible through her cowl, are hazel.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is obsessed with a lost civilization.

History: Fragrant lived on a farm with her father, near the main road leading to a nearby town. Her father was a soldier and died while she was still young. Fragrant was left her father's suit of armor and trained in its use and care. During her travels, Fragrant and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Fragrant discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Fragrant fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Her religion dominates her actions; and an old rival family wants her found

Flaws: Ugly, Disease. Bonds: Adventurer, Family, Military, Religious. Occupation: Merchant

Voice: Old thin voice

Attributes [hide]

Fragrant Mirror, Female Tabaxi Bard 1
Medium (5'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)8 (-1) 11 (+0)8 (-1)
Skills Nature +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp.


Social Check DCs

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