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NPC Generator

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Advanced [show]


Blossom Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her long red hair reaches down to her waist. Her gray unseeing eyes seem to look past you.

Personality: She acts crazy and hedonistic. She believes the world needs to unite to get rid of goblins once and for all.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. After a long history of fighting, Blossom and her spouse have recently divorced.

Motivation: She uses money and sex appeal to get what she needs; and she wants revenge against goblins

Flaws: Disease, Hedonist, Antagonistic. Bonds: Enemies, Rich, Attractive. Occupation: Marshal

Voice: Spits words with contempt

Attributes [hide]

Blossom Quickstep, Female Halfling Warrior 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)17 (+3) 12 (+1)7 (-2)
Skills Persuasion +0, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Giant, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Nyx Timbers, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who wears a blue armored body suit, with a simple black line shooting up and back down, she is not a threatening figure. Her hair is always cut to a buzz. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She believes the world needs to unite to get rid of drow once and for all.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Crown-heir father left her crippled. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: A deep hatred of drow.

Flaws: Antagonistic, Disease, Insomniac. Bonds: Enemies. Occupation: Roofer

Voice: Deep voice with rolling R's

Attributes [hide]

Nyx Timbers, Female Gnome Barbarian 2
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)10 (+0) 8 (-1)11 (+0)
Skills Acrobatics +2, Survival +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +1

Possessions: 130 pp. 1 Chain shirt.


Social Check DCs


Gunter Snape, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a lot of dark rich colors, with gold accents. He has styled his brown hair well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born the only child of a wealthy merchant. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Athletic, Entrepeneur. Bonds: Attractive, Criminal record, Slave. Occupation: Healer

Voice: Soothing and warm

Attributes [hide]

Gunter Snape, Male Human Adept 2
Medium (5'10") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)17 (+3) 16 (+3)5 (-3)
Skills Perception +5, Religion +5
Senses Passive Perception 15
Languages Common, Elven, Druidic, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 80 gp.


Social Check DCs


Art Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears pastel trousers with tan and yellow striped suspenders. He wears various colorful collared shirts. His beige fur is heavily combed to the right. His fair skin shows little sign of his aristocratic breeding.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Art was raised in a hard working conservative environment. His father took him hunting and taught him how to get in the mind of other creatures. He has worked as a Assassin like his father before him.

Motivation: A strong sense of loyalty to Elven people; and to be a bowyer again

Flaws: Racist. Bonds: Immigrant, Attractive, Job, Nature. Occupation: Assassin

Voice: Low rumbling, strings words together

Attributes [hide]

Art Plume, Male Tabaxi Druid 2
Medium (5'9") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)5 (-3) 13 (+1)11 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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