Altho Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he likes to wear ponchos typically of a light white in addition to tight pants. With a patchy brown beard and wild brown hair. He tend to wears goggles to shield his eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not believe in violence as a means to an end. He is a dedicated Animal Trainer but believes his peers are too gung-ho.
History: Altho was born the youngest of three triplets. His druidic abilities were realized during a raid on his village. He has since lost track of the people in his past.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Pacifist, Gifted. Flaws: Emotional. Bonds: Family, Religious. Occupation: Animal Trainer
Voice: Nasally tone
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 8 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +5
Possessions: 700 sp. Amber (130 gp).
Modean Passion, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses in black turtlenecks beneath a green coat with blue slacks. His brown hair is lengthy. He has a tattooed face.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He has a small toy that he constantly fidgets with.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A few years later when the north was not economically sound they moved to his current location. He got away from his former life and has fallen to alcoholism.
Motivation: Someone believes him a fraud.
Flaws: Addict. Bonds: Enemies, Military, Immigrant. Occupation: Miner
Voice: Shortens vowels
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Good (CR 1)
Armor Class 8
Hit Points 0 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 3 (-4) | 11 (+0) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: 40 pp.
Arannis L'Fondant, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He is dressed in an above average manner. Beneath his clothing is a huge mess of scar tissue. He has wavy white hair. His amber unseeing eyes seem to look past you.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Map Maker father left him crippled. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Flaws: Disease, Emotional. Bonds: Attractive, Slave, Rich. Occupation: Mortician
Voice: Low and grunting
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 gp. Sardonyx (80 gp).
Andry Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: She tends to wear a large red jacket. She is portly but not overly obese. She keeps her chestnut hair in a flapper bob. She has gleaming, smiling blue eyes.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She takes great joy in being the best Sage in town.
History: The child of a Banker, who enjoyed hunting, Andry was taken on many hunting expeditions. After coming to the age of reason, Andry took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She struck the Sage job and began her own company from there.
Motivation: She'd like to take her coworkers down a peg; and revenge
Ideals: Gifted. Bonds: Job, Nature, Enemies. Occupation: Sage
Voice: Hissing voice
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 18 (+4) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Halfling, Terran, Ignan, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 210 gp.
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