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NPC Generator

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Advanced [show]


Morgran Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His skin is fair and his fingers are delicate and long. He keeps his long red hair kept up in a rat tail. He has gleaming, smiling amber eyes.

Personality: Aggressive, abrasive, and angry, Morgran embodies much of what other species detest in the Dwarves. He receives visions of the future at random moments

History: Born in a small village he learned the ways of the warrior from his mother. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Morgran and his spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark; and he's repulsed by the pc

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Adventurer, Mentor. Occupation: Shoemaker

Voice: Irish accent

Attributes [hide]

Morgran Daraln, Male Dwarf Fighter 1
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)10 (+0) 8 (-1)13 (+1)
Skills Arcana +2, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 3000 cp. Chrysoprase (30 gp).


Social Check DCs


Tricking Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a robe, a symbol of luck around his neck, and a pickaxe on his belt. His broad hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born to loving parents in a slum to the west. His first spouse was a Merchant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Map Maker and was forced into it by his family.

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Family, Poor. Occupation: Map Maker

Voice: Raspy

Attributes [hide]

Tricking Running, Male Tabaxi Druid 2
Medium (5'9") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)8 (-1) 5 (-3)11 (+0)
Skills Arcana +1, Nature +1
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 150 gp. Amber (120 gp). 3 Alchemist’s fire.


Social Check DCs


Borun Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many green ritualistic tattoos. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has wavy red hair. His brown unseeing eyes seem to look past you.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Flattery will make him almost putty in your hands.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. During his travels, Borun and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Borun discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Borun fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and his religion dominates his actions

Ideals: Passionate. Flaws: Disease, Selfish. Bonds: Adventurer, Religious. Occupation: Animal Trainer

Voice: Speaks through clenched teeth

Attributes [hide]

Borun Sunmeadow, Male Halfling Warrior 2
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 7 (-2)12 (+1) 8 (-1)7 (-2)
Skills Persuasion +0, Stealth +1
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 140 gp. Peridot (50 gp). Iolite (50 gp). Violet garnet (600 gp).


Social Check DCs


Lewis Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is portly but not overly obese. He has golden hair. He wears crescent spectacles with a black brim.

Personality: Cocky and sure of himself, he believes he is the best Cook born in the past three hundred years. Flattery will make him almost putty in your hands.

History: Sold as a small child to a brothel owner, Lewis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has worked as a Cook like his mother before him.

Motivation: Balancing his hectic life and new Cook responsibilities is difficult; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Entrepeneur. Flaws: Selfish. Bonds: Job, Mentor, Adventurer. Occupation: Cook

Voice: Smooth and feminine

Attributes [hide]

Lewis Xiloscient, Male Half-Elf Aristocrat 1
Medium (5'5") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)12 (+1) 7 (-2)16 (+3)
Skills Athletics +2, Survival +0
Senses Passive Perception 8
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp. Freshwater pearl (8 gp).


Social Check DCs

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