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NPC Generator

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Advanced [show]


Tim Marston, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears dark leathers with embroidery. His black hair is cut short with large spiked bangs in the front. His eyes are violet and catlike.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is able to make almost anything out of random pieces of junk.

History: Tim was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Gifted. Bonds: Nature, Poor, Adventurer. Occupation: Fortune-teller

Voice: Spits and sputters

Attributes [hide]

Tim Marston, Male Human Commoner 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)11 (+0) 10 (+0)8 (-1)
Skills Insight +2, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp. Lapis lazuli (15 gp).


Social Check DCs


Rinn Malcolms, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is wearing a long, yellow, dusty cloak. She has red hair. She tend to wears goggles to shield her eyes.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She is a Deep Scion in disguise. A few years later when the north was not economically sound they moved to her current location. She now mingles about in high society.

Motivation: She's looking for her big break; and she feels threatened by others

Ideals: Athletic. Flaws: Emotional, Fearful. Bonds: Rich, Adventurer, Immigrant. Occupation: Miller

Voice: Can't modulate volume

Attributes [hide]

Rinn Malcolms, Female Half-Elf Sorcerer 1
Medium (5'8") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)10 (+0) 14 (+2)7 (-2)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 4000 cp. Iolite (20 gp).


Social Check DCs


Pyntle Welber, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman wears rags and sports a simple walking cane and is in decent physical shape. She wears a colorful flower in her blonde hair. Her otherwise smooth face is marked with small tiny scars.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: The child of southern immigrants she idolized her mother. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Pyntle took refuge in the old dungeon and found the beat up shortbow and armor she uses now. She moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with her childhood friend; and nothing but the best is good enough for her

Ideals: Impeccable. Bonds: Poor, Attractive, Adventurer, Immigrant, Nature. Occupation: Performer

Voice: High pitched and raspy

Attributes [hide]

Pyntle Welber, Female Gnome Sorcerer 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)9 (-1) 11 (+0)8 (-1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs


Fragrant Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he sports pastel clothing, slightly heavier than average wear, and is pretty ugly. His black fur is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He is happy with his job as a Mercenary. He turns his eye from what people do, preferring to live and let live. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Fragrant was born in the west. At a young age he loved to build and create. A freak accident while working with his Layabout father left him crippled. He has been a successful dealer in antiques buying low and selling high.

Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult.

Ideals: Entrepeneur, Persistence. Flaws: Ugly, Disease. Bonds: Job. Occupation: Mercenary

Voice: Booming voice

Attributes [hide]

Fragrant Candle, Male Tabaxi Paladin 1
Medium (5'3") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)13 (+1) 11 (+0)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 600 sp. 1 Masterwork Musical instrument.


Social Check DCs

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