Korinn Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a black vest and prefers green and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her crest, while still mostly scarlet, has prominent grey streaks. Her red eyes are passionate and lively.
Personality: Overbrimming with self-confidence, Korinn isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: She was born in the north. She took every job she could get her hands on, but the opportunities for Dragonborns in the north were limited. She moves from town to town, unable to find a place to settle.
Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Artistic. Flaws: Ugly, Depressed. Bonds: Immigrant. Occupation: Dilettante
Voice: Spanish accent
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 2)
Armor Class 13
Hit Points 26 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 330 gp. Smoky quartz (60 gp). Alexandrite (600 gp). Eye agate (14 gp). 1 Masterwork Common Ranged Weapon.
Oskar Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a grey shirt with thin yellow vertical stripes and blue pants. He has wavy blonde hair. His green eyes are passionate and lively.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He got into the Merchant business at a young age. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He became a Merchant soon after.
Motivation: Wants to work out more often; and further expansion of business
Ideals: Athletic, Impeccable, Justice. Bonds: Criminal record, Job. Occupation: Merchant
Voice: Spits words with contempt
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 12 (+1) | 8 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 300 sp.
Ombul Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His hair is always cut to a buzz. His ears are large.
Personality: He is mildly Halfling supremacist, though he does not identify as such. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since lost track of the people in his past.
Motivation: His religion dominates his actions; and marry his brother to traveling adventurers
Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Religious, Family. Occupation: Barkeep
Voice: Australian accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 9 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 900 sp.
Oriel Budd, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 6'1". She wears skinny pants and wears a brown and tan robe with the hood down. Her brown hair is thinning but still full. Her blue unseeing eyes seem to look past you.
Personality: Oriel is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Born to a Bather, her mother struggled to pay the bills. Her mother took her hunting and taught her how to get in the mind of other creatures. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Retire the richest woman in the south; and she feels that her past leaves her morally obligated to help
Ideals: Extrovert, Entrepeneur. Flaws: Disease. Bonds: Poor, Nature. Occupation: Laborer
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!
