Calcitro Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, constantly wearing a white suit, tan shirt, and grey tie. His hair is chestnut and curly. His gray eyes dart from person to person.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Calcitro took refuge in the ruined castle and found the beat up mace and armor he uses now. After a long history of fighting, Calcitro and his spouse have recently divorced.
Motivation: To share knowledge with the world; and he feels kind of lost in life
Ideals: Logical. Flaws: Depressed, Fearful, Antagonistic. Bonds: Nature. Occupation: Carpenter
Voice: Boston accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 900 sp. Rhodochrosite (11 gp). Brown-green garnet (60 gp). 1 Masterwork Common Ranged Weapon.
John Langdon, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His hair is long and white with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a Fortune-teller first and foremost. He believes firmly that knowledge should be universal. He has all his life been fascinated with dancing.
History: He comes from a rich western family. He struck it rich when he found rare goods in large quantities. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Money/treasure; and sabotage a competitor
Ideals: Artistic. Bonds: Job, Rich, Has a crush. Occupation: Fortune-teller
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Ignan, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. Brass mug with jade inlays (100 gp).
Beloril Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears a worn and beaten armor. His silver hair is styled in orderly dreadlocks. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born to a criminal king-pin and mafia family He has chosen to use the inheritance that was left to him frivolously. He used his abilities to trick people and travel the world for free.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is greedy
Flaws: Addict, Secretive. Bonds: Enemies, Criminal record, Rich. Occupation: Performer
Voice: Excited and jittery
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 9 (-1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 100 sp. Blue quartz (9 gp). 1 Masterwork Common Ranged Weapon.
Pyra Charisma, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a fancy black dress. Her long purple hair is drawn into a two foot long braid. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Pyra was born with her father's beautiful face. Because her father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her mother from journeying west to reunite her family. Days after completing her studies, news broke out that her hometown was attacked by orcs. Pyra was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.
Motivation: Her relatives are trying to arrange a marriage; and doesn't want to be a seamstress and was forced into it by her family
Flaws: Antagonistic. Bonds: Attractive, Slave, Immigrant, Enemies, Family. Occupation: Seamstress
Voice: Uses sign language
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 9 (-1) | 12 (+1) | 5 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1
Possessions: 10 pp.
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