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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Hadarai Floshem, Male Elf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He has relatively light skin and is very physically imposing due to his abundance of muscles. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: Always inclined to offer people food he seems plenty friendly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Hadarai was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Regain custody of his daughter; and to reunite with his absent father

Ideals: Philantrophist, Logical, Persistence. Bonds: Family. Occupation: Blacksmith

Voice: Timid voice

Attributes [hide]

Hadarai Floshem, Male Elf Sorcerer 1
Medium (4'10") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)10 (+0) 16 (+3)6 (-2)
Skills Arcana +2, History +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 50 gp. Zircon (60 gp).


Social Check DCs


Rurik Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: 4'0" and lanky with angular features, he is an attractive figure. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is thinning but still full. He wears a mask on his face.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is a font of random trivia from the lore and stories he has discovered

History: He got into the Miller business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Miller.

Motivation: He is unsatisfied with his job; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Logical, Fighting. Bonds: Attractive, Job. Occupation: Miller

Voice: Prounounces S like Z

Attributes [hide]

Rurik Durthane, Male Dwarf Commoner 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)7 (-2) 6 (-2)10 (+0)
Skills Acrobatics +3, Animal Handling +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +0

Possessions: 120 gp. Solid gold idol (200 gp).


Social Check DCs


Cask Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears her gray fur down. She has several tiny sapphire earrings on each ear.

Personality: She has always had a great fascination with Tabaxi culture. She pushes her goals aggressively. She is also a coward if confronted.

History: Born in a small village she learned the ways of the warrior from her mother. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Doctor like her mother before her.

Motivation: Expand her business.

Ideals: Fighting. Flaws: Racist, Fearful. Bonds: Rich, Job. Occupation: Doctor

Voice: Low range voice

Attributes [hide]

Cask Treat, Female Tabaxi Barbarian 1
Medium (5'1") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)11 (+0) 13 (+1)10 (+0)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 140 gp.


Social Check DCs


Emeny Conway, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a grey armored body suit, with a simple tan line shooting up and back down. Her tied-back hair is golden. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Emeny is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Further she is a bit of a stoner and is frequently out of it.

History: Emeny hails from a village terrorized by giants. In her 10th year, her parents were killed by a giants raid, leaving Emeny alone in the world. After a stint in an orphanage, she was adopted. She got away from her former life and has fallen to alcoholism.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and several ex partners dislike her way of doing things and want revenge

Ideals: Extrovert. Flaws: Ugly, Addict. Bonds: Enemies. Occupation: Adventurer

Voice: Excited and jittery

Attributes [hide]

Emeny Conway, Female Human Expert 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)10 (+0) 5 (-3)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp. Sard (40 gp).


Social Check DCs

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