Ozyman Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man dresses well, wearing white shirts, loose pants, and blazers most of the time. His auburn hair is cut jaggedly and amateurishly. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Ozyman wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was a soldier and died while he was still young. Ozyman was left his mother's suit of armor and trained in its use and care. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Disciplined. Bonds: Attractive, Adventurer, Religious, Military. Occupation: Hunter
Voice: Indian accent
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 8 (-1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. Sardonyx (80 gp).
Ronk Charlton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a rose on it. His white hair is styled in orderly dreadlocks. His blue eyes are slightly larger than normal.
Personality: He likes to make people angry or surprised. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He served in the navy to pay for his family's outstanding loans. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out
Flaws: Antagonistic. Bonds: Slave, Military, Attractive. Occupation: Bowyer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 7 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 9 (-1) | 12 (+1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 130 gp. 1 Masterwork Uncommon Weapon.
Senteq Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is lengthy. His eyes are violet and catlike.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Marshal and was forced into it by his family; and his relatives are trying to arrange a marriage
Ideals: Athletic, Gifted. Bonds: Attractive, Family. Occupation: Marshal
Voice: Russian accent
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 5 (-3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 gp. Freshwater pearl (15 gp).
Eldon Munggen, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'5" has a big stupid grin on his face most of the time. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a deerstalker hat to cover his moderate length white hair. His blue eyes dart from person to person to random spaces in the air.
Personality: Eldon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born in the east, but his parents moved at a very young age to the north. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality.
Ideals: Artistic. Bonds: Attractive, Job, Immigrant, Adventurer. Occupation: Architect
Voice: High pitched, excited
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 14 (+2) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp. Moss agate (7 gp). 1 Banded mail.
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