Beleth Contempt, Female Tiefling [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a green and black handkerchief worn on her right side. She is bristling with hidden weapons, mostly sickles and spears. Her chestnut hair is still thick. She has a tattooed face.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is obsessed with her god.
History: She was born several months after her father was called into army service. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Beleth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Beleth. She has been saving her money to try and buy her sister's freedom.
Motivation: To unite with her sister.
Flaws: Shy. Bonds: Criminal record, Religious, Military, Family. Occupation: Dyer
Voice: Smooth and feminine
Attributes [hide]
Medium (6'3") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: Tiger eye turquoise (11 gp). 1 Masterwork Common Ranged Weapon.
Trail Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her yellow fur is knotted and matted. Her eyes are green and beady.
Personality: Trail is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She cannot resist a sob story and will often dote over anyone who has one.
History: Born to a pair of adventurers, Trail grew up listening to her mother's many stories. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She is searching for what she claims is her rightful reward.
Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark
Ideals: Athletic, Extrovert, Philantrophist. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Locksmith
Voice: Thin and wheezing
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 2)
Armor Class 9
Hit Points 5 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 7 (-2) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 180 gp.
Torinn Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His gold crest is smooth and relatively long. His gold eyes dart from person to person.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born at the edge of vast plains. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is greedy.
Ideals: Joker. Flaws: Insane. Bonds: Rich, Criminal record, Nature. Occupation: Knight
Voice: Sensual and smooth
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 14 (+2) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 400 gp.
Kava Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her white crest is greasy and uncared for. She wears round tiny glasses practically rammed into her face.
Personality: She is business-like. She takes instructions and follows them to the letter. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Dilettante mother left her crippled. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Professionalism. Flaws: Ugly, Disease, Insomniac. Bonds: Adventurer. Occupation: Knight
Voice: Boston accent
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 21 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 6 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 250 gp.
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