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NPC Generator

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Advanced [show]


Gilthur Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male wears tattered old clothes. He is tall, broad shouldered and powerfully built. His long white hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Gilthur grew up listening to his father's many stories. He was an athlete and attended two major summer competitions. He never won. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Ugly, Insomniac, Secretive. Bonds: Adventurer. Occupation: Assassin

Voice: French accent

Attributes [hide]

Gilthur Trueanvil, Male Dwarf Barbarian 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 8 (-1)12 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 9
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Hamil Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He tends to wear a large red jacket, marred by chocolates. He has done his best to style his golden hair to look like a famous performer. His ears are large.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He misses his home and complains about the freezing weather, even in summer.

History: Hamil hails from a village terrorized by drow. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Emotional. Bonds: Immigrant, Enemies, Criminal record, Religious. Occupation: Locksmith

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hamil Silvereyes, Male Halfling Wizard 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 8 (-1)10 (+0) 13 (+1)8 (-1)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 140 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Norkruuth Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy green crest. He wears a weathered and beat up set of banded mail beneath an oversized black coat. He has a hunchback. His green crest is unkempt and raggedy. He wears a mask on his face.

Personality: He has always had a great fascination with Human culture. He also has developed a complete distrust of the Locksmith profession.

History: Born to a Locksmith, his father struggled to pay the bills. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He now owns his own business.

Motivation: Human compassion; and to be a locksmith again

Flaws: Ugly, Racist. Bonds: Poor, Job. Occupation: Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Norkruuth Fharngnarthnost, Male Dragonborn Barbarian 2
Medium (6'1") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 17 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)14 (+2) 10 (+0)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common, Druidic, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Bilbron Sympony, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he is constantly adorned with expensive silk clothing, often dyed in bright tan and white, and wears rings and necklaces with large, colorful gems. He keeps his long golden hair kept up in a rat tail. He has hazel eyes.

Personality: Bilbron hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He is the product a well kept family trust fund and as such has never really known need. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels threatened by others

Ideals: Artistic, Joker, Justice. Flaws: Fearful. Bonds: Rich, Criminal record. Occupation: Jeweler

Voice: Mousy voice

Attributes [hide]

Bilbron Sympony, Male Gnome Aristocrat 1
Small (3'7") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)7 (-2) 12 (+1)11 (+0)
Skills History +0, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp. Carnelian (50 gp).


Social Check DCs

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