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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Trail Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries a battered bastard sword and tarnished sword as well. He has wavy orange fur. He is baby faced.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Trail is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Gifted from a young age, Trail studied abroad. His mother had invested heavily in several trade routes and wanted him to inherit them. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his brother; and he is greedy

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Family, Rich. Occupation: Actor

Voice: Posh accent

Attributes [hide]

Trail Of Clay, Male Tabaxi Paladin 1
Medium (6'8") Tabaxi, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 8 (-1)7 (-2) 13 (+1)11 (+0)
Skills Arcana +0, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 6000 cp.


Social Check DCs


Zedaar Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His clothes are grease stained in places. His blue crest, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: His tongue was cut out and he uses sign language. He believes the world needs to unite to get rid of drow once and for all.

History: Born in the north his family was never financially stable. He took every job he could get his hands on, but the opportunities for Dragonborns in the north were limited. He left for the north, certain he would find work there.

Motivation: A deep hatred of drow; and someone believes him a fraud

Flaws: Disease. Bonds: Poor, Immigrant, Attractive, Enemies. Occupation: Masseuse

Voice: Switch between two voices

Attributes [hide]

Zedaar Umbyrphrael, Male Dragonborn Warlock 2
Medium (6'4") Dragonborn, Chaotic Evil (CR 2)
Armor Class 7
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 11 (+0)11 (+0) 8 (-1)6 (-2)
Skills Intimidation +0, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 130 gp. Aquamarine (300 gp). Tourmaline (160 gp). 1 Half-Plate.


Social Check DCs


Kelter Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of whips on his belt, each one with a amethyst on the hilt. His brown hair is slicked back into a classic pompadour. He wears an eyepatch.

Personality: He is extraordinarily eccentric. He has all his life been fascinated with dancing.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Artistic. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Butcher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kelter Strongbones, Male Halfling Monk 2
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)9 (-1) 11 (+0)10 (+0)
Skills Insight +2, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 180 gp. Emerald (400 gp). 1 Half-Plate.


Social Check DCs


Lewis Barlow, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He has a large grey mantle and cape that has been intricately interwoven into his green robe. His golden hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a pair of adventurers, Lewis grew up listening to his mother's many stories. Through the years after Lewis was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Lewis's mother didn't care for him much, and the feeling was mutual. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: He's looking for his big break; and he has a crush on the local painter

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Adventurer. Occupation: Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Lewis Barlow, Male Human Commoner 2
Medium (5'7") Human, Neutral Evil (CR 2)
Armor Class 9
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)10 (+0) 13 (+1)11 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 210 gp. White pearl (160 gp). Citrine (50 gp).


Social Check DCs

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