Vapula Principle, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears green trousers with blue and brown striped suspenders. She wears various colorful collared shirts. Her purple hair is singed and shortened. Her eyes are gold and beady.
Personality: Always inclined to offer people food she seems plenty friendly. She is used to getting what she wants. In part because she is a meticulous planner.
History: Born to a poor family in the city she treasured whatever gifts she got. Her father was very strict, and drilled into her lessons on being the perfect lady. She now spends her time doing works of charity.
Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her
Ideals: Philantrophist, Professionalism, Impeccable. Flaws: Ugly. Bonds: Poor. Occupation: Sage
Voice: Rolls R's
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 120 gp.
Namfoodle Gummen, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man wears blue leather gloves, a blue jacket, and tight pants, and a wedding ring on his right hand. He has moderate length silver hair. His eyes, though not visible through his cowl, are amber.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invites people to come help in his community garden.
History: Namfoodle lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his sister recently and the two have been together since.
Motivation: Regain custody of his daughter.
Ideals: Joker, Philantrophist, Entrepeneur. Bonds: In love, Family. Occupation: Dyer
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 23 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 18 (+4) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 270 gp. 1 Masterwork Common Melee.
Sindri Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a tight fitting tan shirt and pants. Beneath his clothing is a huge mess of scar tissue. He keeps his golden hair in a pixie cut. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is extraordinarily eccentric. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born to a Shipwright, his mother struggled to pay the bills. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.
Motivation: Doesn't want to be a Spice Merchant and was forced into it by his family; and his relatives are trying to arrange a marriage
Flaws: Insane, Shy. Bonds: Slave, Poor, Family. Occupation: Spice Merchant
Voice: Can't modulate volume
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 3 (-4) | 15 (+2) |
Senses Passive Perception 6
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 gp.
Helgret Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she dresses in grey turtlenecks beneath a brown coat with white slacks. Her golden hair is kept up in a ponytail inside a top hat. Her face is covered beneath a completely black helmet.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She takes great joy in being the best Marshal in town.
History: Helgret hails from a village terrorized by gnolls. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has worked as a Marshal like her mother before her.
Motivation: She is unsatisfied with her job; and revenge
Ideals: Disciplined, Entrepeneur. Bonds: Job, Enemies. Occupation: Marshal
Voice: Jittery and nervous
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 11 (+0) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Jade (100 gp).
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