Fivin Malcolms, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'2" southern man, he is wearing a long, violet cloak. His golden hair is braided into rings. His hazel eyes dart from person to person.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He always tries to repair and not replace. It was this mentality that drove him into the Banker business.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He's since become an addict/alcoholic.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Persistence. Flaws: Antagonistic, Addict. Bonds: Immigrant, Adventurer. Occupation: Banker
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 100 pp. Azurite (5 gp). Carnelian (50 gp). White pearl (60 gp). 1 Masterwork Common Ranged Weapon.
Ea Grief, Female Tiefling [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She is dressed in earthy colors with a black and green handkerchief worn on her right side. Her whole body is exceptionally muscular. Her dark red hair is thinning but still full. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is overprotective of those who hire her services. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born in a small forest village. Ea was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Ea decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She feels that her past leaves her morally obligated to help.
Flaws: Shy. Bonds: Immigrant, Attractive, Guardian, Nature, Criminal record. Occupation: Tanner
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'4") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 7 (-2) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 800 sp. 1 Half-Plate.
Gardain Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He has a large grey mantle and cape that has been intricately interwoven into his green robe. He is an epitome of beauty. His silver hair is knotted and matted. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his father's forge. He has achieved small success as a Spy.
Motivation: Revenge; and someone believes him a fraud
Ideals: Justice. Bonds: Attractive, Enemies, Poor, Job. Occupation: Spy
Voice: Mousy voice
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 8
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 6 (-2) | 5 (-3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
Possessions: 1200 sp. 1 Average lock.
Vadania Fasharash, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a lance, but if one is not available she will default to her sickle. Her chestnut hair is long and unkept. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She was born in the south, but her parents moved at a very young age to the north. Vadania was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Vadania decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She left for the south, certain she would find work there.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption
Ideals: Optimist. Flaws: Ugly. Bonds: Criminal record, Immigrant. Occupation: Bricklayer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 5 (-3) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 4000 cp.
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