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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Cask Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and prefers to wear brown pants and tee shirts. Her yellow fur, when down, is lengthy. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is an amazing painter.

History: She was born in a small plains village. She has chosen to use the inheritance that was left to her frivolously. She then took over the family business and is one of the better Servant for hire.

Motivation: Further expansion of business.

Ideals: Athletic, Gifted. Bonds: Job, Nature, Rich. Occupation: Servant

Voice: Pronounces difficult words wrong

Attributes [hide]

Cask Prim Posies, Female Tabaxi Commoner 2
Medium (5'0") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)9 (-1) 6 (-2)13 (+1)
Skills History +1, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 130 gp.


Social Check DCs


Jarsali Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She prefers to wear flannel. Her hair, while still mostly auburn, has prominent grey streaks. Her fierce brown eyes like to dwell on things.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She receives visions of the future at random moments

History: When she was but 3 years old her parents immigrated from the south. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has decided she is irredeemable; and she's attracted to the pc

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Blacksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Jarsali Ilphelkiir, Female Elf Sorcerer 3
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points -1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 5 (-3)11 (+0) 11 (+0)11 (+0)
Skills Acrobatics +2, Performance +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp. Brass mug with jade inlays (100 gp).


Social Check DCs


Bertram Dayton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a perfectly clean shirt and pair of pants. He is an epitome of beauty. His red hair is cut short with large spiked bangs in the front. He is very pretty but has cold, dead eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is an amazing painter.

History: He was born at the edge of vast desert. Like his father and his sister before him, after school he went straight into learning to become a Merchant. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: He wants to get laid; and balancing his hectic life and new merchant responsibilities is difficult

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature, Job, Has a crush. Occupation: Merchant

Voice: Mousy voice

Attributes [hide]

Bertram Dayton, Male Human Commoner 1
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)13 (+1) 11 (+0)8 (-1)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp.


Social Check DCs


Marbas Integrity, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears rags and sports a simple walking cane. He has styled his purple hair well, parting it to the left. He tend to wears goggles to shield his eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Marbas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was a soldier and died while he was still young. Marbas was left his father's suit of armor and trained in its use and care. He was granted divine powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally; and his relatives are trying to arrange a marriage

Ideals: Professionalism, Gifted. Flaws: Insane. Bonds: Poor, Immigrant, Military. Occupation: Unemployed

Voice: Switch between two voices

Attributes [hide]

Marbas Integrity, Male Tiefling Monk 2
Medium (5'8") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)15 (+2) 7 (-2)14 (+2)
Skills Animal Handling +0, Investigation +4
Senses Passive Perception 8
Languages Common, Druidic, Infernal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs

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