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NPC Generator

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Advanced [show]


Nimble Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown armored body suit, with a simple white line shooting up and back down. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears her brown fur down. She has gleaming, smiling copper eyes.

Personality: She acts crazy and hedonistic. Around other people she will do her best to conceal her emotions and appear jolly.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is compelled to act according to her religious beliefs; and wants to have a good time and be beloved

Flaws: Hedonist, Shy. Bonds: Attractive, Religious. Occupation: Ploughman

Voice: Pronounces difficult words wrong

Attributes [hide]

Nimble Running, Female Tabaxi Commoner 1
Medium (6'3") Tabaxi, Neutral Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 10 (+0)6 (-2) 13 (+1)11 (+0)
Skills Perception +3, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 100 sp.


Social Check DCs


Dimble Garrick, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears tan painted combat armor at almost all times, he is not a threatening figure. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His ears are large.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is wracked by social anxiety; and he has decided he is irredeemable

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Criminal record. Occupation: Adventurer

Voice: High pitched and raspy

Attributes [hide]

Dimble Garrick, Male Gnome Commoner 1
Small (3'7") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 40 gp. Violet garnet (200 gp).


Social Check DCs


Tricking Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has styled his red fur well, parting it to the right. His eyes are likewise amber.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: From birth he was tutored by a cruel and relentless mentor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Due to his spouse's obsession with being a Bookbinder they were divorced and he won custody of their son. He worked as a Healer, and he later adopted a second son.

Motivation: A need for knowledge about a nearby landmark; and an old rival family wants him found

Flaws: Fearful. Bonds: Family, Mentor, Criminal record, Adventurer. Occupation: Healer

Voice: High pitched, excited

Attributes [hide]

Tricking Thundercloud, Male Tabaxi Bard 1
Medium (5'7") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)9 (-1) 15 (+2)12 (+1)
Skills Athletics +3, Survival +4
Senses Passive Perception 12
Languages
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. Zircon (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Seraphina Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a weathered and beat up set of banded mail beneath an oversized white coat. She wears her chestnut hair up. Her fierce green eyes like to dwell on things.

Personality: Aggressive, abrasive, and angry, Seraphina embodies much of what other species detest in the Halflings. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Seraphina was born the youngest of three triplets. Her parents enrolled her in a Cleric school at a young age so that she could practice her necromantic talents. After a long history of fighting, Seraphina and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and her relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Antagonistic. Bonds: Has a crush, Family. Occupation: Doctor

Voice: Sighs a lot, exhausted

Attributes [hide]

Seraphina Stoutman, Female Halfling Cleric 1
Small (2'8") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 3 (-4)12 (+1) 14 (+2)10 (+0)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 160 gp. Moss agate (15 gp).


Social Check DCs

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