Tippletoe Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is typically in her Navigator uniform. Her hair is short and golden. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She works hard and plays hard.
History: Tippletoe was raised in a hard working conservative environment. Her childhood dream was to be a Tailor, but she was a colossal failure. She ran away from her former home and has been making her living as a Navigator for the past few years.
Motivation: Sabotage a competitor; and to be a tailor again
Flaws: Ugly, Insomniac, Antagonistic, Hedonist. Bonds: Job. Occupation: Navigator
Voice: Soothing and warm
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 11 (+0) | 13 (+1) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 3000 cp.
Pearl Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears dark leathers with embroidery. Her brown hair is still thick. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is harsh and unforgiving.
History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Someone believes her a fraud.
Ideals: Athletic. Flaws: Insomniac, Antagonistic. Bonds: Rich, Enemies. Occupation: Knight
Voice: Low rumbling, strings words together
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 9 (-1) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 1 Masterwork Common Ranged Weapon.
Silaqui Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears a blue vest and prefers green and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her whole body is exceptionally muscular. Her silver hair is cut short with large spiked bangs in the front. She has a tattooed face.
Personality: She never swears and excessively uses polite adverbs when speaking. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born in the south. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She left for the south, certain she would find work there.
Motivation: Wants to have a good time and be beloved; and her relatives are trying to arrange a marriage
Ideals: Optimist. Flaws: Ugly, Secretive. Bonds: Immigrant, Family. Occupation: Apothecary
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 8 (-1) | 15 (+2) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Elven, Gnome, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Caeldrim Dalanthan, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing left leg. He tends to wear a yellow poncho over his likewise colored trousers and shirt. He wears his golden hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born blind and as such lacked many opportunities for work. Through the years after Caeldrim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Caeldrim's mother didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.
Motivation: He feels threatened by others; and to get a good night's sleep
Flaws: Insomniac, Antagonistic, Shy, Disease. Occupation: Ploughman
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 10 (+0) | 16 (+3) | 13 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 100 gp. Azurite (6 gp). 1 Masterwork Common Ranged Weapon.
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