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NPC Generator

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Advanced [show]


Philomena Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman wears light armors faded through time and improper care. Her hair, while still mostly chestnut, has prominent grey streaks. She wears a mask on her face.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is able to fit into much smaller and tighter spaces than normal.

History: She was born to loving parents in a slum to the north. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Locksmith work with an outfit from a few towns over. Locksmith work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Locksmith job and began her own company from there.

Motivation: Balancing her hectic life and new Locksmith responsibilities is difficult.

Ideals: Gifted. Bonds: Poor, Job, Religious. Occupation: Locksmith

Voice: Aggressive tone

Attributes [hide]

Philomena Honeypot, Female Halfling Bard 1
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 11 (+0)14 (+2) 12 (+1)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Draconic
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 160 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gilbert Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Fletcher does. He carries a battered bastard sword and tarnished club as well. His blonde hair is still thick. His eyes are hazel and beady.

Personality: A deeply religious man he believes everything happens for a reason. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He got into the Fletcher business at a young age. He worked as a nervous Fletcher and found it very stressful. He has drifted from career to career and currently works as a Fletcher.

Motivation: His religion dominates his actions.

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Job, Religious. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Gilbert Dulmage, Male Half-Elf Bard 1
Medium (5'0") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)11 (+0) 12 (+1)16 (+3)
Skills Acrobatics +1, History +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: Just what you see.


Social Check DCs


Charles Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a violet costume with the symbols of his god on his torso. He has dyed his greying white hair a little too much giving a sharp white color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Charles speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He always tries to repair and not replace. It was this mentality that drove him into the Crown-heir business.

History: He was born at the edge of vast desert. Charles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Nothing but the best is good enough for him; and he's repulsed by the pc

Ideals: Impeccable, Persistence. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Crown-heir

Voice: Excited and jittery

Attributes [hide]

Charles Harper, Male Half-Elf Wizard 1
Medium (5'3") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 13 (+1)11 (+0) 8 (-1)11 (+0)
Skills Acrobatics +4, Medicine +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Two Llamas Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 6'4" and is a bit bulky. She is very muscular particularly in the legs. She is wearing a perfectly clean shirt and pair of pants. She has dyed her greying white fur a little too much giving a sharp white color. Her copper eyes peer out from beneath her deerstalker pastel hat.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Two Llamas lived on a farm with her mother, near the main road leading to a nearby town. She worked as a nervous Barrister and found it very stressful. She now owns her own business.

Motivation: To reunite with her absent mother; and several ex partners dislike her way of doing things and want revenge

Ideals: Fighting. Bonds: Attractive, Adventurer, Family, Job, Enemies. Occupation: Barrister

Voice: Spits and sputters

Attributes [hide]

Two Llamas Hummingbird, Female Tabaxi Adept 1
Medium (6'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)11 (+0) 8 (-1)12 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs

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