Tyna Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her amber unseeing eyes seem to look past you.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is a very good compulsive liar and kleptomaniac.
History: A powerful brothel owner made her what she is. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Criminal record, Mentor. Occupation: Brewer
Voice: Speaks like tongue is numb
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 10000 cp.
Suhnae Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He is physically well-built. His silver hair is matted, messy, and big. His hazel eyes dart from person to person.
Personality: He is overprotective of those who hire his services. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Suhnae was raised in a hard working conservative environment. One day when Suhnae was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Suhnae was heart-stricken from the event, and his mother started working long hours to provde for them. He struck the Ploughman job and began his own company from there.
Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion
Flaws: Ugly, PTSD. Bonds: Poor, Guardian, Job, Family. Occupation: Ploughman
Voice: Thin and wheezing
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 5 (-3) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp. 1 Banded mail.
Gunter Alton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a hunchback. His silver hair has been sun bleached extensively. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He can speak with the recently deceased. Flattery will make him almost putty in your hands.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Gunter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Gunter's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Gunter and his spouse have recently divorced.
Motivation: Retire the richest man in the west; and he desires power and/or immortality
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Selfish, Antagonistic. Occupation: Knight
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 2)
Armor Class 8
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 8 (-1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 210 gp.
Hamil Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt. His skin is also unnaturally pale. He wears his red hair down. His face is covered beneath a completely black helmet.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hamil is combative with any and all who dare try his patience in the slightest.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Gardener father left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He'd like to take his coworkers down a peg; and revenge
Ideals: Philantrophist, Justice. Flaws: Ugly, Disease. Occupation: Bounty Hunter
Voice: Dark and ominous
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 4 (-3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 70 gp.
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