Yurgunn Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is very fat, and typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. She wears her hair in dreadlocks. She has blue eyes.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is frequently practicing swordplay.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. When Yurgunn reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She wants nothing more than to rejoin the army; and she has a rivalry with the church that dominates her actions
Flaws: Ugly, Antagonistic. Bonds: Military, Religious. Occupation: Bellfounder
Voice: Excited and jittery
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 20 gp.
Frederick Breeden, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt, and he perpetually has his falchion ready. His golden hair is still thick. His hazel unseeing eyes seem to look past you.
Personality: He is a Cook first and foremost. He believes firmly that knowledge should be universal. He is able to fit into much smaller and tighter spaces than normal.
History: He was raised in a island tribe. His parents enrolled him in a Wizard school at a young age so that he could practice his martial talents. He tends to his Cook job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Cook responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Job, Nature. Occupation: Cook
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 4 (-3) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 120 gp.
Thamuz Respect, Male Tiefling [Permalink]
Personal [hide]
Description: A 6'8" eastern man, he wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time. He has moderate length red hair. He has white eyes and a black hat with a white feather.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Sold as a small child to a brothel owner, Thamuz was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: To prove his worth to the world.
Flaws: Impulsive, Insane. Bonds: Nature, Mentor. Occupation: Jeweler
Voice: Spanish accent
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Good (CR 1)
Armor Class 6
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 3 (-4) | 11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged -2 / 1d4-4, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 300 sp.
Sarah Tickle, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears a deerstalker hat to cover her moderate length brown hair. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Engraver father left her crippled. She got away from her former life and has fallen to alcoholism.
Motivation: To get a good night's sleep; and to share knowledge with the world
Ideals: Passionate, Logical. Flaws: Addict, Disease, Insomniac. Occupation: Ploughman
Voice: Voice breaks
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 7 (-2) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 500 sp.
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