Kilia Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is generally shirtless and showing off her tattooed chest. Her hair is blonde and very short. Her eyes are hazel and beady.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her family was turned out during the war. She and her family wandered south to less war torn lands. She has built up a small fortune and can afford her own way.
Motivation: She feels threatened by others; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Ugly, Antagonistic, PTSD, Fearful. Bonds: Rich. Occupation: Carpenter
Voice: American accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 8
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 17 (+3) | 7 (-2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
Possessions: 90 gp. 1 Masterwork Uncommon Weapon.
Vapula Prudence, Female Tiefling [Permalink]
Personal [hide]
Description: She wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scythe, just in case, and she perpetually has her scythe ready. She keeps her long silver hair kept up in a rat tail. Her black eyes dart from person to person to random spaces in the air.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Vapula was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Through the years after Vapula was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Vapula's father didn't care for her much, and the feeling was mutual. She now travels the world, in search of power and loot.
Motivation: She's repulsed by the PC; and obtaining odd cultural half-orc artifacts is her passion
Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Mentor, Poor. Occupation: Barber
Voice: Mousy voice
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 10 (+0) | 9 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 pp. 1 Darkwood Buckler.
Two Llamas Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 6'10". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His yellow fur is lengthy and is close to two feet long. His hazel eyes lackadaisically let the world flow into them.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Sold as a small child to a necromancer, Two Llamas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.
Motivation: He is unsatisfied with his job; and further expansion of business
Flaws: Antagonistic. Bonds: Adventurer, Mentor, Job. Occupation: Seamstress
Voice: Hissing voice
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 60 gp.
Robert Gentry, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it and is in decent physical shape. His hair is greying and his face has many wrinkles. This blue eyed southerner is not easily forgotten.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in a small village he learned the ways of the warrior from his father. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Justice, Fighting, Gifted. Flaws: Ugly, Antagonistic. Occupation: Adventurer
Voice: Squeaky
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 8 (-1) | 14 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 160 gp.
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