Dell Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who is generally well dressed albeit a few years behind the times. Her brown hair is well kept. Her violet eyes peer out from beneath her Stetson white hat.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: From birth she was tutored by a cruel and relentless mentor. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is content.
Ideals: Passionate, Gifted. Bonds: Attractive, Mentor, Nature. Occupation: Performer
Voice: Indian accent
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 5 (-3) | 7 (-2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Nagrette Langston, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a white shirt with thin red vertical stripes and brown pants, and she perpetually has her axe ready. Her hair is blonde and curly. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born blind and as such lacked many opportunities for work. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Being a Guard kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Fighting. Flaws: Depressed, Insane, Disease. Bonds: Criminal record. Occupation: Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'7") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 6 (-2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 3000 cp.
Syllin Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: This malnourished woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair, while still mostly auburn, has prominent grey streaks. She wears round tiny glasses practically rammed into her face.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is able to make almost anything out of random pieces of junk.
History: Born to a pair of adventurers, Syllin grew up listening to her mother's many stories. In her 13th year, her parents were killed by a drow raid, leaving Syllin alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk
Ideals: Joker, Gifted. Bonds: Poor, Adventurer, Enemies. Occupation: Sculptor
Voice: American accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 12 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 6 (-2) | 12 (+1) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Elven, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 1800 sp. Malachite (14 gp). Jade (160 gp). Black pearl (200 gp).
Naill Hanali, Male Elf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Masseuse does. He carries a battered kukri and tarnished shortspear as well. He wears his hair in dreadlocks. His eyes are amber and beady.
Personality: Cocky and sure of himself, he believes he is the best Masseuse born in the past three hundred years. He takes great joy in being the best Masseuse in town.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Interpreter, but he got bored and became a Masseuse. He ran away from his former home and has been making his living as a Masseuse for the past few years.
Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult; and his religion dominates his actions
Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Job, Religious. Occupation: Masseuse
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 10 (+0) | 7 (-2) | 15 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 40 pp. Silver pearl (160 gp).
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