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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Alex Axton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a grey tunic with blue highlights, and long black pants that bunch up around his shoes. His chestnut hair is cut short with large spiked bangs in the front. He wears an eyepatch.

Personality: Alex is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His parents enrolled him in a Druid school at a young age so that he could practice his psionic talents. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Doesn't want to be a Dyer and was forced into it by his family.

Ideals: Extrovert, Artistic, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Family. Occupation: Dyer

Voice: Relaxed voice

Attributes [hide]

Alex Axton, Male Human Druid 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)11 (+0) 5 (-3)11 (+0)
Skills History +2, Medicine -1
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 160 gp.


Social Check DCs


Luthra Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses in collared shirts and wears a proper scarf over her head. She wears her golden hair up. She has gleaming, smiling green eyes.

Personality: Calm and collected, she is a well trained Tailor. Further she is a bit of a stoner and is frequently out of it.

History: Luthra hails from a village terrorized by dire rats. She took every job she could get her hands on, but the opportunities for Gnomes in the east were limited. She struck the Tailor job and began her own company from there.

Motivation: Balancing her hectic life and new Tailor responsibilities is difficult.

Flaws: Addict. Bonds: Job, Enemies, Immigrant. Occupation: Tailor

Voice: Slurs words

Attributes [hide]

Luthra Ironhide, Female Gnome Commoner 1
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 16 (+3)11 (+0) 13 (+1)13 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2

Possessions: Rhodochrosite (5 gp).


Social Check DCs


Melech Laughter, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black shirt with thin red vertical stripes and black pants. He is bristling with hidden weapons, mostly swords and shortbows. He has styled his dark red hair well, parting it to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the recently deceased. He invites people to come help in his community garden.

History: Melech lived on a farm with his mother, near the main road leading to a nearby town. His homeland was ravaged by war and he spent much of his life rebuilding it. He used his abilities to travel the world and help people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to reunite with his absent mother

Ideals: Gifted, Philantrophist. Flaws: PTSD. Bonds: Criminal record, Family. Occupation: Herbalist

Voice: Sleepy voice

Attributes [hide]

Melech Laughter, Male Tiefling Adept 1
Medium (6'7") Tiefling, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)14 (+2) 10 (+0)8 (-1)
Skills Performance +1, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 6000 cp.


Social Check DCs


Gimurt Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a brown coat over a pastel low-cut shirt, and a feathered hat upon his head. His head has been shaved. His gray eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Gimurt abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and retire the richest man in the east

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Engraver

Voice: Irish accent

Attributes [hide]

Gimurt Rumnaheim, Male Dwarf Fighter 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)10 (+0) 11 (+0)11 (+0) 8 (-1)8 (-1)
Skills Insight +1, Nature +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee -2 / 1d4-4, Ranged +2 / 1d4+0, Grapple +0

Possessions: 2000 cp. 1 Banded mail.


Social Check DCs

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