Oren Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a red shirt with thin grey vertical stripes and white pants. He wears a colorful flower in his auburn hair. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to make people angry or surprised. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Oren was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Many brigands want him driven away; and several ex partners dislike his way of doing things and want revenge
Flaws: Antagonistic. Bonds: Poor, Attractive, Enemies, Family. Occupation: Roofer
Voice: Raspy
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 11 (+0) | 12 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Halfling, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 3000 cp. 1 Masterwork Common Melee.
Jillian Stonebridge, Female Halfling [Permalink]
Personal [hide]
Description: 3'1" and muscular, this eastern woman wears a white shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them. Her hair is greying and her face has many wrinkles. Her eyes are likewise brown.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is a bit of a xeno-phobe, disliking non-Halflings.
History: The child of eastern immigrants she idolized her father. After coming to the age of reason, Jillian took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She left for the east, certain she would find work there.
Motivation: A strong sense of loyalty to Half-Orc people.
Ideals: Athletic, Gifted. Flaws: Cynical, Racist. Bonds: Immigrant. Occupation: Scribe
Voice: Can't modulate volume
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 1000 cp.
Gennal Drover, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. He has blonde hair. His eyes are a pleasant blue.
Personality: He is calm most of the time but flees social interaction. He has a small toy that he constantly fidgets with.
History: He is a Chromatic Dragon in disguise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He's since become an addict/alcoholic.
Motivation: Meet up once more with his childhood friend; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Flaws: Shy, Addict. Bonds: Adventurer, Job, Debt. Occupation: Mayor
Voice: Boston accent
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 1000 sp.
Nora Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: She wears red painted combat armor at almost all times. Her moppish brown hair is in a traditional bowl cut. She tend to wears goggles to shield her eyes.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.
History: She was born to loving parents in a slum to the south. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: To reunite with her absent father; and marry her brother to traveling adventurers
Ideals: Artistic. Flaws: Disease. Bonds: Family, Poor. Occupation: Merchant
Voice: Spits words with contempt
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 150 gp. Lapis lazuli (12 gp). Bloodstone (70 gp). Jasper (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!